There's no goal yet so I'm gonna attempt to make one. Ten to fifteen minutes after the announcement has been made, another announcement will arrive from:
The Syndicate
They will say now that NT is going down for good due to events unknown (though suggested to be caused by them), they want to keep something as souvenirs and trophies. Since there's no Shuttle provided by NT coming for the crews, The Syndicate offers to give a ride home if they deliver unique items from the departments:
Atmosia: the Station's Blueprints.
Brigston: the Secway's key.
Commandtozka: the Captain's antique laser gun (or maybe soap).
Scientopia: the RD's Reactive Armor.
Medistan: the Compact Defibrillator.
Cargonia: will not have to turn in anything, instead a special pinpointer will be teleported into the QM's Office. This pinpointer can pinpoint the exact location of each of the items above.
Servicion: will not have to turn in anything, instead a special box will be teleported into the Bartender's Room, this box is how the station will turn in the items. Put all five items above into the box and activate it to teleport it back to the Syndicate.
Deciding The Winner: The nation won will be decided by swiping the ID on the box and typing the nation's/alliance's name into it before activating, which will result in the winning message "... of ...". BUT THAT'S NOT ALL, the winner can decide the fate of the station by choosing to request the nuke code, call the Shuttle or stay on the station until a later time.
Space Wizard Federation
However for the sake of variety another objective can be in place. The SWF has decided that they want a keepsake for this special occasion, and that is the collection of the unique pets on this station:
Atmosia: Poly the parrot.
Brigston: Sergeant Araneus.
Commandtozka: Renault (or maybe Ian).
Scientopia: Lamarr.
Medistan: Runtime.
Servicion: Pun-Pun.
Cargonia: will not have to turn in anything, instead a special "staff of delivery" will be teleported into the QM's Office. Use it on a pet to store that pet inside the staff, after all 6 have been collected, activate it to deliver the pets.NOTE: the pets do not have to be alive, since wizardry can resurrect them after they've been delivered <:^)
Deciding The Winner: Same as above, swipe ID, type nation's/alliance's name and choose the station's fate.
FAQ
1. What if one of the items or pets is lost forever and/or unretrievable?
- That item or pet will be removed from the requirement, with a punishment from the respective faction, which means a random event will immediately happen.
1a. What if all items or pets are lost forever and/or unretrievable?
- The round ends with a loss message. The crew is abandoned forever as reports of an incoming meteor shower arrive (wow so dark :^( ).
2. Is it unbalanced to have Cargonia out of the requirement?
- Cargonia sadly doesn't have anything unique (U N D E R E S T I M A T E D Q M L Y F E). But the role they play is still very much important, in both cases they still possess an item of great value, you may even call it essential.
3. Will this encourage war between nations?
- I do not think so, Nations 2.1 already has many awkward moments where there's nothing going on and things seem to have been resolved correctly then some dumbRP happens and results in dumbfests that ultimately lead to the unfun deaths of people. This will only materialize the intention and goal between nations, leading to better diplomacy when there's something real you can actually want from each other.
4. Hey I'm a guy and I think your idea is cool and I wanna get in contact.
- Ugh fuck off, why would I wanna make friends on the internet you freaking twat.
5. Hey I'm a girl and I think your idea is and I wanna get in contact.
- Well hello there lady, I always appreciate company on this vast lonely internet, you can add me on skype: youngstudx_cherrypopper69
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