I just played a nations round as AI and found out that you are completely at science's mercy, and with all of the glass and grilles and the inability to cut power to the teleporter make the AI sat insecure. You can get telebombed or have people break through the glass and grilles before your borgs can respond. Not to mention broken cameras.
How do you fix that?
(I just started playing so don't judge)
Your first borg has to be a Peacekeeper then all of the others have the option to get a Engi module unless a borg already has one, and if you have multiple PeaceKeepers any of them can go into robotics and swap out. But only one borg can have a Engi module at any one time. So if you have one borg it has to be a Peacekeeper but if you have two they can trade back and forth with who has a engi module.
Update: Can they code in some form of logic like this? Check number of Engineer borgs if 0 check number of Peacekeeper borgs if greater than 1 allow Engineer module.
Update2: The AI either needs a engi borg or the peacekeeper module needs engineering and construction tools.
Update3: And maybe the AI should get some of the malf powers as well.
Update4: The Peacekeepers NEED ion guns, construction materials and supplies, engineering tools and supplies and maybe basic medical, like Epi and charcoal.