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Professor Cupcake

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Everything posted by Professor Cupcake

  1. It usually goes like this: 1. Admin gets his/her chatbox suddenly assaulted with a 5-line-long emote, when admin reads it, it turns out to he heresy of cathegory 5. Alternatively, someone copy-pastes that emote on ahelp (instead of just saying "OMG GORGE MELLENS ERPS", so the admin doesn't miss any detail.) 2. Admin jumps to the origin of said emote, but not before usually copypasting it on asay and msay so everybody can admire the quality of RP. 3. When all the admins who aren't busy adminbusing or playing something else are in place, they examine the scene and make a judgement if purging intervention is needed. 4. If intervention is needed, usually some simple human mobs are spawned outside of the range of view of the targets, then they are given DeathSquad gear (if the admin is unoriginal), or Singuloth Knight gear (if the admin wants to do it WITH STYLE). The job on the IDs is modified to ERP-Squad, or similar. 5. When the preventive measures are ready, the admin can choose to wait for the most oportune moment or interviene inmediately. 6. The actual procedure can vary wildly, including and not limited to: delimbing, burning alive, crushing, hammering, gravity-gibbing, shooting with pulse weapons, suffocating, stomping, beating with the severed head of the partner, tramped by giant spiders, pressure-crushing, trampled by wild clowns, carps, holo-carps, door-crushing, hacked with an e-sword to pieces, turning into stone, turning into dust, turning into soap, being filled with baby seals by Slade, melting alive, being banished to the Absolute Void (0,0,0), various and entertaining forms of torture, drone crossbow, mopping, Singuloth and gibbing by rubber ducky. 7. Regardless of the method used, the final result is almost always public shaming followed by a ban, often permanent, depending of how disgusted the admin was while dealing with your heresy. In case of spotting an ERP-Squad member, drop dead and pretend you didn't see anything. They will ignore you unless you are their target, and you know when you are their target. In case of being the target, well, try to be funny because then the ban might be shorter. ... this almost makes me want to do it, in the hopes of seeing this happen.
  2. Gods, no. Less humanoid.
  3. Wot, no poker?
  4. I CAME IN LIKE 2 WREEEECKIN BAAAAALLS not sorry
  5. Serious. Slippery. Sorority. Semicircular. Spooky. Stolen.
  6. Eah... I think I'd prefer them to be closer to mantises, and less humanoid. They just look a little too... Bug's Life.
  7. They'd have to be something super exclusive. Only available after significant research perhaps. Also, Nuke Ops. They should totally get a mag or two.
  8. That... actually sounds like a really good thing. Not only would it force a certain amount of discretion when using them, it also gives a few more "tactical" options for their use. I'm thinking like, shorting out APCs for a while, discharging a chunk of power in a SMES when hit, disabling machines for a while (possibly permanently, needing to be dismantled and rebuilt to be fixed). Hm...
  9. So, a proper rucksack? Cool. More aesthetic options are always nice.
  10. This would just make it another Common, thetefore redundant. If you really want to make a direct request, you can send a PDA message or use those wall terminals.
  11. bubbles helplessly as (s)he fades away... ... Eah...
  12. *grabs popcorn*
  13. lets out a faint, burbling screech before falling silent...
  14. O' course, we could have both. Apply the multiplier first, then the offset. I went with a system like that once, and while it was a little annoying dealing with two different penetration values, it was worth for the ability to get the behaviour just right. This also allows for... weird behaviour. Like a round that reduces armour to almost nothing, but then adds a whole bunch, and vice-versa. Not sure when you'd want that, but what the hey.
  15. Hm. So it'd be nice if the effects of alcohols were synchronised, just with different strengths. Maybe add special effects to certain ones (absinthe hallucinations yay), but keep the base effects the same throughout. Also random chance to be knocked over by Pan Galactic Gargle Blasters please
  16. I have a slightly different spin on AP rounds. Instead of a flat offset, make it a multiplier. So, your standard AP round might have an armour multiplier of, say, 0.5 - making any armour the target is wearing half as effective. This also has the added dynamic of increasing the effect with heavier armour, and avoids having to worry about values going below zero. You could also flip this the other way, with HP-style rounds. Increased flat damage, but they apply a multiplier that increases the target's armour, making them pretty much useless against armoured targets.
  17. Just worth saying, as we appear to have forgotten here: these drinks are not 100% alcohol. Correct me if I'm wrong, but most vodkas sit at around 30-40. I know for sure whiskey is about 40%. So 1u of whiskey should be treated as 0.4u of alcohol for these calculations, and so on for the other drinks. If that's not already a thing in the code, it should be.
  18. I'd prefer if it were changed so that those species had to mangle their stuff to wear them, rather than having the Tajarans and Unathi able to wear gloves unmangled.
  19. So the servet year is currently 2556, not 2560?
  20. Wait, I gaven't already shown my support of this? Dammit. +1
  21. How about we just stick with the whole "current date plus offset"(544 years) thing for simplicity? And to hell with continuity because that's a bottomless pit of problems.
  22. So, make the Highlander stuff.. actually like Highlander? That is something I'd be very much for
  23. I've barely seen it used. Only used it once myself. I wouldn't want it removed though, just shifted down a bit, and maybe shrunk to 2 beds.
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