Following the Guide to Telescience results in you running into the Experimentor without a clue how to proceed.
The guide should probably mention that telescience needs to be researched and build in the first place.
Also: The original room has a radiation suit so bugging engineering shouldn't be necessary. The Air Alarm is also installed, should a scientist decide to replace/move/ignore the Experimentor.
EDIT:
The whole page is a clusterfuck of contradicting/wrong formulas and parameters.
I'm currently digging, calculating and testing but here's what I found so far:
Under "Let's zap something" is the vertical axis declared as X. Later in the examples section the vertical axis suddenly becomes Y.
There is also this formula for the maximal distance by power level: Dmax = SQRT((P - power offset) × 10). This formula contradicts in the examples further below of the guide. Actually, since Dmax is the inverse of Pmin it should be (P-Poffset)^2 ÷ 10
I'm now looking through the source code of telescience and provide additional details after I unraveled the whole thing.