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sdtwbaj

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Chemist

Chemist (8/37)

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  1. yes
  2. merry honksmas
  3. In terms of insolent staff, anyone in a remotely sensitive position like chemist, genetics, Viro etc. should be demoted the second they show any insolence, those roles have the ability to fuck shit up. I like the rest of this though. Encourage dat socialRP.
  4. I could say "XYZ has accessed a Command-level restricted area" That isn't hinting at a law change :3. Also, afaik, the rules say the AI doesn't have to obey any self-harm orders or laws if it doesn't desire to.
  5. construction site????
  6. Medical doctor can only support 4 doctors due to equipment limitations--medhuds, gloves, etc. Engineer can support up to 6 since there's 6 hardsuits available Scientist is basically limitless Security is limited to 9 due to gear Mining limited to 3(?) not sure if there's more on the outpost. Cargo techs are basically limitless, although ideally 4 should be the max of the max.
  7. We could implement aurora grab-combat, adds joint locking, breaking, covering eyes and mouths, forcing people to the ground, head butting, fuck even slitting throats.
  8. Could another player see that on your sprite? If so, it seems like a no.
  9. No. "But why not?" Because that's just execution. The fact you need to add a cryo chamber into permabrig kinda tells you WHY Execution is a viable and commonly requested punishment. (Fun fact: A prisoner can REQUEST Execution/Cyborging over permabrig and can be legally given one at Security's discretion. Not just with Captain/Magistrate approval.) You die. You ghost. You get to do other things, join as a posibrain or drone or pAI or whatever. World's your oyster. Permabrig is NOT fun long-term, gardening and basketball are fun for a while but quickly lose their luster, you're basically cut off from everyone so you can't even RP. Compared to just dying and spawning as any number of mid-round events, it's almost universally worse in EVERY regard in terms of preserving fun for a player. If they request it, sure, give it. However, there are situations where players are GETTING RP, or are GETTING forced into execution by an overflexing Magistrate or Captain. If they'd rather die, go ahead and flex the murderboner, but if they WANT to stay in the round, why would you ever force that on them?
  10. I like this. A radiation-shielded room within permabrig.
  11. Permabrig, that rarely used place because everyone likes killing people for !!FUN!!. Some people think it's boring, however now there's plenty to do, like basketball, or gardening. There are some risks, especially with Vox and Plasmapeople, but that's why we have isolation, or MAYBE execution. In Space Law, execution is allowed for any capital crime, and usually this is exercised by Captains and Magistrates alike, needlessly removing them from the round. In the interest of preserving the !!FUN!!, even for captured criminals and antags, we should almost entirely abolish execution*, and make Permabrig or forced cyborgification the highest sentence possible. * keep execution for anyone escaping from perma, or vox criminals. Plasmapeople can be borged, Vox can't really because of their implant, so that's sorta the only reason execution is useful. In addition, for those who insist that permabrig is boring af, let's add a cryo chamber of four beds to permabrig, and one bed to isolation, so that you can still observer in peace if you so desire. If this does end up being done, it'd probably drastically improve the quality of RP in the Brig area, with Executions so rare, and it'd certainly improve quality of life of many people, who get to stay in the round and have the glimmer of hope of escape if someone so desires to help them, as well has having the normal !!fun!! inside of perma.
  12. I understand the concerns with it, however tokens would only be given if a person boned out of their round requested one, which many probably forget to do. It's still getting screwed out of an antag round, and it doesn't make it alright to not try to fix it with the player just because 'oh it happened'.
  13. Kay, apparently the current policy on antag tokens is only if an admin fucks something up, boning you out of your antag round. Seems fair, right? Not really. If the server crashes, the end result is the same, you're boned out of your antag round. So why not give antag tokens to people who lose their antag round due to a server crash? Seems fairly simple to me.
  14. safe can git cracked babbu
  15. Captain should get safe code in his wall safe tbh.
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