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Travelling Merchant

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Everything posted by Travelling Merchant

  1. My mouser bots have a security version built to act as a K-9 unit.
  2. My mouser bots have a security version built to act as a K-9 unit.
  3. Not nearly as cute. Plus you cant interact with drones, so not cute pets.
  4. I'll try that, thanks! And yes, less damage. EDIT: Hows this? Left is female, right is male
  5. I'm keeping it simple for now. This shouldn't effect balance too much. Can always think of new things to add if people like the idea. I'll pour my heart and soul into these.
  6. So I was messing around making some sprites for the Gremlins in Spiral Knights, an old dungeon crawler co-op game with an absolutely amazing art style. Being happy with the sprites, I thought I'd put them in OOC chat. People seemed to like the idea of them becoming a race! Some fan art of original gremlins I found online Gremlins are a resourceful race that love to tinker with machines. Mechanics and engineer is a pillar of their history and culture. I'd quite happily write up some new lore to fit the general Space Station 13 universe for them. I will also distance them significantly from the source material. These are the stats that I can think of: Naturally resistant to shock. Can do minor repairs to borgs and IPC's without tools Can not use any language besides Galactic standard and their own gremlin tounge. When speaking in gremlin tongue, they use the gremlin speaking sounds from Spiral Knights (Which I can provide) Weaker punches than other races. Weak to fire (Possibly cant wear shoes due to their legs being backwards like a vox) (Possible halved time on constructing/deconstructing things) Stats can be discussed in this thread! Here are the first version of the sprites. May convert them to be a bit more fitting with vox sprites due to having the same leg style. Naked Gremlin Specific Clothes Gremlin Warmaster Mask carrying an in hand heavy hatchet Gremlin specific weapons: (Kidan has specific race weapons, so why not?) Heavy Hatchet Custom Heavy Hatchet
  7. Gremlins: Naked Gremlin Clothed Gremlin Gremlin Leader Heavy Hatchet Custom Heavy Hatchet
  8. I don't play medical much, but there's a medical box next to the gateway that has some like patch things that heal some damage, but never a particularly large amount. Something like that would be good. So we could add that without changing anything else about Kidan as it is. Tie it to having to eat food so you cant spam it or use it too much might work. This, in combination with a diona nymph consuming buff would be nice. Maybe add the playing music with their bodies as a fun thing too and BAM, a fun to play kidan.
  9. What about being able to spit healing goo on people/themselves, at the cost of having to eat more after having done so?
  10. Lasers Piercer Laser Laser Blunderbuss Laser pistol Elite Custom Laser Pistol
  11. Hammers Breaching Hammer Improvised Rocket Hammer Rocket hammer/syndicate hammer
  12. Hey, just dumping some sprites I've done recently here! I'm quite enjoying making them! Wayfarer race The wayfarers were a race I dreamed up. Even wrote up lore for them, but I dont really think they are a fit for the game. Wayfarer light Wayfarer medium Wayfarer heavy Heavy with vines. Wayfarer tall head and vines: Misc stuff Stag Kidan Syndicate Gladiator Armour On a kidan Low quality NTSAM shirt Helicopter hat Confetti Chicken Bots Green Silver Penguin Syndicate Full sprite sheet Golden Frying Pan
  13. I've got to ask, since I'm new to sprites. How did you get such high detail in a 32x32 sprite?
  14. This is actually a really good idea. +1 to that. Still needs upsides to make Kidan actually fun though.
  15. What if HoP had a camera to give the gateway crew that actually get permission, as well as make it more clear to security and the station that going there without permission is a serious crime. Camera gets proof of people breaking those rules.
  16. The gateway is fun. It is also dangerous. Often, a team of the most experienced and robust space adventurers will go to the Head of Personal, wait in line for ten or so minutes, suit up with all their gear. They set their radios to the correct channels, internals on. Hoorah, away they go together through the gateway! They open their eyes and BOOM! What do they see? Is it a room full of hostile syndicate? Aliens? Treasure? Nope, its either some arsehole clown bleeding out with a facehugger attached to his face or some bastard engineer player making off with any and all good gear to hoard for no reason. This is not OK. It is a horrible feeling when you and a team all go through the trouble of getting permission, the correct equipment, suiting up and role playing with your team to find some power-gamer abusing the hell out of it. The gateway is a large, powerful and dangerous machine and it should be treated as so. It seems incredibly dumb that Nanotrasen would leave a machine that could possibly infect and destroy their entire station right near the arrivals zone to the station where anyone can break in. Best case scenario is that some powergamer has run in for the good loot, worst case is a civilian or clown comes back infected with a virus or alien eggs buried deep inside them. This completely and utterly ruins it for the people that want to make an effort. What I suggest is: 1: Make the Gateway Team its own job that start with Eva and Gateway access. They may also request to borrow security equipment from the Head of Security. (They can do this already, but an official job gives the question more weight. 2: Make sure the entire team is ready to go through the gateway before going through. 3: Move the gateway itself to a more secure part of the ship, possibly inside of security and protected by many doors, which can be opened at the captains request should the gateway be something peaceful like the cruise ship or beach. 4: Possibly make beepsky not attack gateway crew on sight for having restricted items they brought back. The amount of times people have been stunned transporting stuff to security its insane. If the gateway is inside security then this is not needed. 5: Gateway crew must announce what they brought back with them from the gateway. If security decides to do a random search and they have unannounced items, perhaps make it an arrestable offence depending on the the severity of the unannounced item. 6: Make entering the gateway without permission from the captain or being in the gateway team a medium to high level crime, as it is abandoning your job and the crew. It can also be a large danger to the crew if you bring something bad back with you. 7: Possible that the gateway team can have the ability to send one short message back through the gateway using a special single use radio to call for rescue or supplies. Supplies would be teleported to their location or where the gateway team came in from. Not entirely needed though.
  17. So does anyone have any strong ideas to make Kidan fun to play?
  18. Calm down. Kidan need an overhaul but its not worth fighting about. So what about the other ideas?
  19. Well, the new Kidan Sprites just got added. Just need the balancing done.
  20. This +1 Yep, this seems like a good bet. Make them omnivores rather than carnivorous though as their main prey are still plants.
  21. Just a fun sprite thats not being added. Stag Kidan.
  22. Yes please, most important update we could ever ask for. Damn E-N eating all the chefs food.
  23. Pull request has been made for the sprites: https://github.com/ParadiseSS13/Paradise/pull/3904
  24. Here are some screenshots of the new Kidan in game: Eyes can be coloured.
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