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Regen

Retired Admins
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Everything posted by Regen

  1. It's actually coded as a projectile weapon that fires lasers
  2. No Why? Because we don't need any more projectile based weapons that insta stun, I don't care that the knockdown is short, you can still keep someone permastunned by just unloading a clip and reloading when needed Not to mention the fact that you also drop all items when you get knocked down, so this will be the ultimate validhunter tool This seems like it's just being made for the sake of making it, and ads very little to the game We already have something like this, it's called a stun revolver
  3. I was thinking of changing the damage to 15 instead of 20, reducing the overal damage to 45 instead of 60
  4. Hardsuit and maybe boots would work fine
  5. If you're still looking to sprite stuff I have some things I would love to see The 4 types of assassins from Officio Assassinorum in the WH40K universe They have tons of story and artwork, but I can give you the basic gist of them here Eversor assassins Has a glove with five syringes attached to the end of each finger, a needle gun and a blue ish glowing sowrd Callidus assassin The hair is not so important, just the armor and weapons The sword is an arm mounted blade and basically a big plasma rifle (Not so imporant) Culexus Assassin Basically just black leather and a lot of gizmos on the head, the anti psykers of the world of psykers Vindicare assassin I already have some sprites for this one, but if you want to you could take a crack at them They basically have one very large sniper rifle that shoots giant projectiles, and a smaller handgun version of that
  6. *SCREAM
  7. While everyone has jumped on the sympathy train, I feel as if this thread as gone too fair and derailed (ha). It can be unlocked on request, but only if you send me a PM explaining why it should be.
  8. Nope
  9. Very interested Just need to make sure the time works for me
  10. I figured you were better than this. Guess not
  11. Funny enough you can't card a malf AI
  12. Slow? Maybe Stop? No, i'd rather not have chemicals be the answer to everything, keep the game a bit of a challenge, make the difference of good and great doctors differ.
  13. Good, but is it going to cover more than surgeons? (Get it? Standard OPERATING procedure? huehuehuehuehue) ಠ_ಠ
  14. Biggest reason is so that robotics can't make big stompy deathmechs without having to ask a scientist or the RD.
  15. I let myself in, nobody locked the backdoor
  16. Wow, I forgot I even made this
  17. Fixed the link hopefully
  18. So basically goon flamethrowers
  19. Jup
  20. Because I am a major fuck up, and because I realized that having our very own IRC server is very redundant and just time consuming, we have moved our IRC channel to #Paradise on irc.synirc.net Click here to connect
  21. They're called like AP[calibername] or something.
  22. There is a thing called overpenetration, which could be relevant. The question is how hard it'd be to code, with the current guncode etc.
  23. One main difference is that, the captains direct line will almost always be responded too, by BSA or by an actual message / action. Going "Hey NT, how are you?" will most likely result in a demotion notice, because you just wasted very VERY expensive equipment on doing fuck all.
  24. So.. Basically the elitists wants to hide their recipes from ghosts? Seems legit.
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