Jzoid
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With the power, there is ways around that in order to fix it. You can use Powercells, and even make them at Xenobiology (If you're smart enough to not waste all the power cells on other places first) Alternatively, admins can spawn power cells around the map too.
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BTW, if you can't be assed to carry around crowbar+floor tiles, meth implants work.
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Why are you upset that antags are using game mechanics such as maint and space lube to their advantage? At least they're putting more thought into it than going stealing a taser. Tasers are honestly worst, in a 1xY corridor, you're likely to get fucked by them. Simplest solution? Don't be an idiot. After a while, space lubed tiles should start sticking out, if they don't just stop running after the guy once they pull out a squirt bottle or beaker. Besides, it's not like only antags can use them. Being chased by a duel esworder? Space lube. Wizard? Space Lube. Nuke Ops? Space Lube. Sure, it may seem power-gamey, but there's not much you can do, a lot of the mechanics in the game are power-gamey, and hate to say it, but without them, it'd hardly be fun.
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I really don't get this whole idea of trapping Antags in a cage. Antags need more freedom, otherwise normal traitor shifts are just boring, nothing happens. Don't restrict them even more.
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Someone gave me, the clown tcomms access
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tbh I wouldn't mind an underwater map but that's just me. And yeah, I agree with Taaketa. Having the station on the mining asteroid itself would be pretty cool. Even better if there was a random chance for the astroid to turn into lavaworld.
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How to convince HONKMOTHER for Mech? She only gave me Golden Horn and snap pop gun What to do when slaughter demon What to do when you are a wizard What to do when Voxs are speaking in Voxian in common How do you convince Malf AI not to kill you
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How to convince HONKMOTHER for Mech? She only gave me Golden Horn and snap pop gun What to do when slaughter demon What to do when you are a wizard What to do when Voxs are speaking in Voxian in common How do you convince Malf AI not to kill you
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Reach the highest number without an admin posting
Jzoid replied to Mrs Dobbins's topic in Civilian's Days
1 more reset! -
Like I mentioned, having Xenobiology included would be amazing for both of them. Maybe having the person implanted with the slime essence do something similar to what the slimes do? Example Yellow: Sets off mini-bursts of EMP's Orange: Immune to fire/heat and pepperspray Purple: Intoxicates the "victim" and who ever goes near them Dark Blue: Resistence to cold Bluespace: Randomly teleports/gotta go fast Sepia: Slows the user down (Chance to "dodge" projectiles) Gold: Shits mobs out Oil: Blows up after x amount of time Rainbow: You leave a trail of rainbow behind, or some good shit power I'm not good with balancing so shrug So maybe have them like make a "slime organ" which requires x amount of slime essences. Then there's alien organs from the planets which can do shit, if you could somehow get Xenomorph organs, that'd do shit too. Heck, we could even have experiments such as "Putting monkey lungs into vox body for breath" And Farya, I didn't want them to be mixed with science/xenobio for the first reason I stated, however I like the mechatronic engineer idea.
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So, Paradise has been hitting high number player counts for the past few weeks now, and it's obvious that all the jobs can not contain the player count, and people do want more jobs, so I suggest this one. The Biologist job is a mix with Science and Medical (Such as Genetics) and it's role is very much like Alien Abductors. They cut things open, remove things and put other things in. Another place I see this going is the use of them creating their own organs (sorta like virology, you have x thing and you do shit to it to try and make it good, or bad) Why do I think this is good? Well, numeral uses can come out of this, not just for the faction itself. Genetics has something else to do, giving supplies to them (IE animals with super powers). Xenobiology can even be involved by giving them slime cores (place these slime cores at x place for x mutation). Miners can bring home valuable trophies, giving them some nice intestines or stomach for never going starving again. They can even assist medical. Slot limit should be two to three. Please let me know what you think of this idea.
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I don't know, but I was thinking of attempting to make a new map myself with a ring system. So it starts with a circle in a middle surrounded by a ring (connected by bridges) then more rings, each ring getting larger. Don't know why I thought that'd be good, just an Idea, I guess. But I'd love to see a new map.
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The Antags are responsible for making the round fun for the whole station, yet they get petty missions such as "steal jetpack" or "steal these shitty gloves" or "transfer doccuments" Why? Where's the fun in that. Most of the time, there's no fun in the round because of it. So make more chaotic and destructive jobs Such as "Head hunter - Collect x heads" "Eyeless - Gain x eyes from people" "Job disruption - Kill x people in x job" "Breath taker - Make sure at least x people die from lack of oxygen" "Stunning view - Give x amount of people a nice, front row seat of space, one way tickets only" "Radical Racist - Make sure no x species leaves the ship alive" etc. Just things that make the round funner.