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Posts
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Everything posted by Taaketa
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As long as the food to resource rate is not overly excess that's cool.
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Yeah that's why I have the seperated cooler just in case.
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That's what my little lonely cooling unit does for me as I direct cool the canisters,
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Only thing missing here that I can see are two valves on two of the connector ports to completely empty/fill canisters. Looks smart. Actually, conector to the left of the connector does that and each dedicate gas flow can completely fill containers. To be honest with the setup I have there I can completely remove the connectors ports completely to open that area up to something else. What, I'm not sure. Maybe I could really fancy remove the direct connection to the coolers and have a connector for each type of gas.
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I think this is the best setup I've done yet. http://imgur.com/8Hl0eDN
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There was toxins in the air and someone had the object to steal plasma moles. So I presume there was some kind of leak.
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The Fire was in arrivals, spread to the port corridor and part of the central corridor. Drained all the systems and the tank hit a peak of 4000kpa as I was venting it at 1000kpa/s and injecting at 50 l/s. So if I wasn't emptying it it probably would've hit a peak of around 10000 kpa. The worst part of the whole section was the heat exchangers which built up a pressure of 4800 kpa at 200 degrees. The coolers were easily able to lower to normal temperture and I pumped out of them at 500kpa with no impact on normal atmos.
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Got to test my setup in a fire this round. Worked perfect no backlog and coolers were able to easily handle the incoming gas to feed it straight into the filtering system as the tank regulated the flow.
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Would a passive gate do that?
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But once the atmos system is jammed it's jammed. You have no alterative option. You have just the coolant system and that's it. The station will suffer because heavy dense gases are in the scrubber network backlogged whilst the coolers struggle to handle the gases.
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Got scammed pretty bad one time in eve. Left after that never went back.
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Compared to your setup that completely re-routes all of atmos into the coolant system. My setup is pretty straight forward. Excluding redesigning the mixing room there is one single length of pipe going under the floor to the output valve on the space radiators. Then the radiator gets extended to feed into the mixing tank. There is nothing complex about that. The mixing room itself is straight forward once you gut it of all the extra pipes.
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The only complex part really though is dissassembling the mixing room. The rest of it is pretty straight forward. Insualted pipes are vital to stop heat spreading and the Heat Exchanger get's extended to handle more gas and cool it too whilst the mixing tank can store the gas as it is being pumped into filters of the waste loop. I'd rather have most of atmos remain the same as the changes I made barely make a difference to the existing vital sections of atmos. Mixing room is just a pointless area as it really can only be used by traitors for traitor things.
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Add to the above another thing to help fire fighting is super cooled CO2 use it to surpress and cool at the same time. http://imgur.com/S6GjuG7
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And this is how I like to see atmos as well.
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Just to follow on from you were suggestion earlier FJ45. This would be a better setup for huge fires. It took me about 30 minutes to get it all done solo. Faster if someone was assisting. Step 1 Clear all of the piping for the mixing room: Step 2 Lay and wrench piping like thus: http://imgur.com/a/yT0fr#0 Notice the extension of the heat exchanger array outside. Step 3 Direct Insulated pipes to the lower entry point of the heat exchangers. Direct heat exchangers into the mixing tank. http://imgur.com/a/yT0fr#1 I used insulated tanks as hot pipes can bleed into other pipes and screw up atmos. Using this setup you can cool incoming gas from the station and have somewhere to pump the backpressure gas. Don't get me wrong the scrubbers system will jam still if you vent. But at least the tank will allow you to keep removing pressure from the system whereas with your setup once the pipes are full there is no further movement of gas out of the station.
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If you scrub a room like toxins. You will be dealing with a back logged scrubbers network for the whole round I guaruntee it. You'll also have the whole station complaining at you asking why the levels of CO2 are rising across the entire station due to the back pressure in the scrubbers network unable to cope with the huge amounts of superheated gas inside. Your best option with any large room is to vent it into space. Lower the pressure to around 44Kpa and then fill it with normal air mix to help cool it. In fact I just did it in a game yesterday after someone setup the incinerator and left it to burn through the walls into the mechanic's area and then into the engineering corridor. Vented all the inicerator gas into space and then vented the engineering corridor into space through maint. Then filled it with normal air mix. All in all. Took around 10 minutes to fix and that was without cooled N2. You can make -100 degree N2 in 10 minutes from round start if you make that a priority task.
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That was me. My plan was to name that as room but for some reason the blueprints weren't allowing it to be. Then place air alarms in it and fill it with N2. Once done set the air alarms to be a server room and that would provide a much omre controlled system of cooling the gas flowing through the radiators. Seems the station engineer blue prints are broken. Also on a side note after seeing it too often now: Stop pumping large amounts of super heated gas into the scrubbers. The proper proceedure to prevent atmos from jamming up is to do the following: Isolate the room from the scrubber system by turning off the atmos vents and scrubbers. Vent the room into space or use a combination of air pumps and scrubbers. Bring super cooled gases into the room and ensure you do not spread the super heated gas. (enter through space if needed) Release the super cooled gas to balance the temperture to the room. Your target is to bring the room temperture within 10 degrees of normal room temp (20 degrees). The air alarm can do the rest of the work as can the scrubber system. Point being: Do not dump 6000 degree gas into the scrubber network. Also: I'm not entirely sure why you wanted so amny vents and scrubbers in atmos. Those vents and scrubbers will only affect atmos and not the entire station.
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Not the point of the round type. Similar to how it's obvious when there are traitors or revs onboard when blue alert sounds everyone doesn't drop everything to search and strip people.
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You just keep on 'suggesting'.
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Joke thread or not. This thread is moot. It is not your server it is their server and how they wish to run it simples. Accept their rules or leave. I have done it plenty of times in any online community.
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Yes please. I would add the detective cannot be one of the people whom the serial killer can kill. It would eliminate the only person who could potentially capture the serial killer.
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1: If the person has a pin in place the ID will be useless to them. Which for this game mode I would insist that is the default setting for ATMs. 2: Someone bring dragged off and tortured is ok. Murdering boning is not ok according to server rules. Then said person could report other person to sec and pay them for an arrest . Also stealing, I'm not too sure what could be stolen from medical, engineering or atmos. Although again in my original point I did say some departments may try to steal electric from the solars and I'm ok with that. Department heads also should keep their staff in line. Staff who are stealing are staff who aren't doing their job so they'll be staff that'll get no pay/demoted.
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What would they steal since no one would be carrying any money anyway?