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Posts
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Everything posted by AffectedArc07
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Wonderful example image
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Prompt Ventcrawlers When They Encounter A Broken Pipe
AffectedArc07 replied to Veterankyl's topic in Suggestions
Wait for https://github.com/ParadiseSS13/Paradise/pull/14432 -
Putting more than 6 words into your suggestion might encourage us to actually think about it instead of dismissing it due to lack of effort.
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The default map will still be boxstation. The other maps will be "available" relatively soon but not to a "playable" level (IE: Meta & Delta need several areas remapped to rework from TG culture to ours) No real rush to get this sorted, but I appreciate the readiness
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Make Assassination Objective Not Require Perma-Killing
AffectedArc07 replied to Veterankyl's topic in Suggestions
When you code it -
Reach the highest number without an admin posting
AffectedArc07 replied to Mrs Dobbins's topic in Civilian's Days
Its time for an ambiguity bonus round. Is this attempt number three that I have done this? Or is this a zero potential idea? -
Hope so
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Heres my take on things Nations was removed from the code because it was awful and had no real direction at all. Revolution still exists but is only admin-forced due to how it basically just turns into RDM for heads, and makes the blueshield want to cry Xenomorphs as a gamemode was a terrible idea, and they were just a midround event for a reason, before getting axed Terror spiders arent a gamemode, and likely wont ever be Cult has been improved by overhauling the entire thing Syndicate agents have been improved by adding contractors The mode isnt about to die per say, but we are working on making it more bearable
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Not a fan of shitty anime references
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Good riddance
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Jeez you two get a room
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The new random candidate mechanic is frustrating
AffectedArc07 replied to Boxy's topic in Suggestions
Assuming you mean for terror spiders, let me give a bit of context (I wasnt the OP of the PR, but @Kyetis likely willing to explain in more detail) This still applies to terrors grown from eggs mid round, but the initial event spawn randomises candidates. The mechanic itself is not "bad", and is actually a lot fairer. The "who can click first" mechanic was highly unfair, since it was basically "whoever has the best ping and best reaction times gets to play the role", instead of actually being fair and picking out from a group of candidates, like any other midround. The old "click fastest" mechanic was not better. Also, if youre going to write a post with a serious suggestion, I recommend actually writing a proper writeup post, instead of a 30 second post with the words "plz fix". Fix isnt even valid in this situation because its not a bug, its intended behaviour. -
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Having to account for karma trial purchases or one-time refunds is a horrific idea from a technical standpoint, given it would require vastly tweaking how the DB and game works to suit a very minor group of people. This aint happening.
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What data do you have to quantify this? I have seen a fair few sling ascensions myself.
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Loadout system would cry horribly if it had to spawn a mob Big nope from me
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A lot of bloat before the first post itself Logo is a bit squished Im gonna complain about accessibility Activity page looks a bit off Title changes look a bit off, though this may have been the case before This darker shift between central content and backdrop (Pretty sure this existed before) User cards on mobile threads look off
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No comment
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Would you recommend other people make threads like this?