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Fox McCloud

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Everything posted by Fox McCloud

  1. Mediborg isn't meant to be a one-man medbay team, nor have all the supplies on him; even the CMO isn't capable of most of these things you have here. Cyborgs are meant to assist the crew, not replace them. They're currently capable of basic doctoring and surgery and are even capable of cloning and cryoing people. A number of these additions out and out makes the borg more or less like a doctor with hands--again; that's not a borgs purpose and they're meant to have downsides and nuances about them. Medical borgs are already incredibly strong in their current state; they don't need additional buffs.
  2. Again? This gets old. Yes, we had pure insta-stun. Yes, it was controversial. Then we switched over to the current system we have where ranged instant-stuns were nerfed and stamina damaged was introduced on the hybrid tasers. This proposed system received overwhelming support by the forums--after it was slotted in and used for a couple of weeks, there was another vote on it that came up; the community re-affirmed that they liked the current system that we have and utilize. About 2-3 months after that, yet another vote came up on this exact same topic, and the community, again affirmed that they didn't want the current system changed. Relevant points (some re-hashed; some new): - Instant stun vs stamina is largely irrelevant when it comes to deal with basic law breakers; if anything, here, instant-stun is preferred, since officers need to be able to deal with greytiding lawbreakers with ease. - Most antags have both a ranged and melee instant-stun; officers not having them and antags having them is unfair and will lead to unbalances in terms of combat. - Most antags have ways to counter or out and out nullify instant-stun damage - Stuns have already been nerfed quite significantly (if you can bother to invest a modicum of time to counter them), in their current state: Goonchem has quite a few combat drugs that are easily available, which dramatically weakens instant-stuns impacts; we've also received an armor rework which also impacts the duration tasers have; It's super easy to get your hands (or paws!) on a few basic chems that make you incredibly difficult for a single security officer to handle (we can also add a few more to vending machine junk to help this out even further). - A lot of pre-existing gears are now pretty tightly locked in with isntant-stuns (ranged or otherwise); this is even more so now than it was 4 months ago, as we have more and more mechanics and game-modes that operate under the pretense of this mechanic existing. A quick example: nukies will generally steam-roll everything if the only thing they're coming up against are disabler shots. Other point - Halloss is dead; it ain't comin' back.
  3. Err? http://nanotrasen.se/phpBB3/viewtopic.p ... 400#p28281 I was using it in the generic John/Jane Doe sense; generic name for any female/male.
  4. And that's exactly what perfluorodecalin is =p
  5. Added this in. As a strong proponent of speciel homogenization, it's only fair they get their own language. SPESSMERICAN.
  6. It's annoying a bit, yes, but it's also serving its purpose. The sting is largely meant to be used on a massive scale. When everyone is the same name and appearance (including the ling), it's a lot easier to blend in and get away with things they never could, otherwise. When everyone looks AND sounds like Jane Doe, then security is going to have a damn hard time tracking you down. Yes, I realize this also means that technically 'lings can go around just stinging people 4noraisin for the fun of it...but...really, this is a fairly minor antag action comparatively---I've also seen lings pull this with LSD sting instead. This certainly doesn't happen anywhere close to every changeling round, either.
  7. Power armor would be insanely ridiculous now that we've reworked armor. You couldn't strip it from people, it gave them insane movement speed 24/7/365, atmos+space immunity, and the armor module made you able to shrug off just about anything. Power armor+new-chem+new armor mechanics = nearly unstunnable, unkillable, lighting-fast jerks. Power-armor was a HUGE component of science becoming valid-hunt city, as well, which is why (long before it was removed), it was put into lockboxes.
  8. Summed up well and my feelings to a T.
  9. Mags were originally for stopping the singulo from sucking you and and preventing slipping---airflow immunity was a Bay addition, AFAIK.
  10. Yeah...back when this was just rev-lite--it would have been pretty easy to do, but Ikarrus has really taken to the mode and made it something completely new+different....which is great...but uh, it kinda means that it's not so simple to port now.
  11. Pretty sure that would involve tinkering with the base calculations of LINDA---which is even more dangerous than messing with how quickly it processes.
  12. Processing speed IS the rate at which pressure is lost during breaches. How often gas moves will inevitably make the gas pressure equalize sooner---but your CPU cycles are going to go up by a large margin if you increase it. A big draw of why we switched with LINDA was increased performance during large scale depressurizations, plasma fires, etc. You're going to end up wiping this out, completely (and make day to day processing worse) if you increase its processing speed. One thing worth pointing out is that depressurized rooms drop in temperature now, meaning that areas that do depressurize end up becoming quite deadly without a suit (because the temp slows you down AND causes damage...which in turn makes you take even more pressure/oxygen damage). There are a few issues that need to be handled with LINDA in terms of behavior---if you find something odd, please report it on the Git; if we don't know what it is, we can't move forward to fix it.
  13. Pretty much this. If it's gear that only syndicate have access to, then officers are going to find SOME way to ding the person for a long long long time or even perma/execute them. Gear like emags being obtainable by regular crew? Nuu way. You'll see stuff like emagged borgs that are loyal to only one person, cargo literally bathing in syndicate gear---scientists roaming maintenance and the halls with stun guns and lethals and doctors stun-locking anyone suspected of sneezing the wrong way. Also worth pointing out: making syndicate gear available to the crew inevitably buffs non-traitor antags (with the exception of, say, Nuke Ops), as it not only allows them to have their antag-specific abilities, but ALSO access to traitor-gear as well.
  14. This isn't really something you can just *do*. LINDA isn't just designed to be bumped up in speed on a moment's notice. Despite being better than ZAS, it still is a tax on the server in terms of calculations. Increasing the speed even a little bit is going to have a large impact (negative) on server performance. It's already a bit too fast, currently (2x the normal speed) and it definitely shows in terms of server performance during large scale depressurization/flooding/etc. Explosive decomp, insta-fill/drain rooms (ZAS) and what we currently have (gas flowing) are mutually exclusive.
  15. If you can't be bothered to keep an eye on your status tab or examine your own breath tank once in a while and you suffocate to death for it--you kinda deserve what you get.
  16. This summarizes my thoughts on the matter better than I could. It's also not like there aren't other ways to interpret what they're saying if you REALLY want to (borgs, pAIs, and tape recorders, for instance). Leave the camaraderie between like species be.
  17. The fuck was that?! Teach me your ways, senpai! This isn't something we teach you--it's something you learn =p Isn't something awful and terrible and currently only two people know how to do it (probably for the best).
  18. Still don't think this is a very good idea---and let's be honest 99% of the time, players are just going to pick the Tajaran language just so they can understand what they say--back when we were more RP oriented (at launch) and this *was* and option, that's still exactly what happened. I don't really see any reason it wouldn't happen all over again. I wouldn't mind the idea of humans have the ability to select two languages, but speciel languages should really stay around speciel lines.
  19. It was made fairly clear to me that this is definitely a sore spot between communities--if there's definitive proof that the original spriter is ok with it--then Yeah, I don't see any reason to change it...but the fact that more than a couple of Goon coders have informed me that this is a "touchy" subject so to speak, bit makes me think that it's a "not ok" thing.
  20. We've been operating at this movement speed since, literally, day 1---movement speed was tinkered with a bit, and the majority of people didn't like it; it also made everything very very flaily feeling. There is a way to bump up movement speed a hair bit, but it also will make server performance suffer just to do it (this was tried and it resulted in apparent frame loss for a lot of players who didn't live in Europe). We're faster than Bay, but not quite as fast as TG (the slight speed bump put us at TG speed levels). Also meth--you think speeds are crazy now; someone on meth will literally be able to unrun projectiles---not a good thing. Side note: walking speed was dramatically increased so it didn't feel like you were a slug crossing the Mojave.
  21. Seeing *anyone* further in maintenance--traitor, vamp, ling, etc. Having that is a gigantic advantage.
  22. The crew not being able to kill each other when they literally get the prompt to "survive at all costs" and that there's "others like you under the same mindset" and not expecting them to kill each other is naive, no offense (and is entirely the point of the spell). If the summoning spell doesn't allow the crew to use them---there's really no point; the wizard is just making it intentionally hard for himself for no reward/reason.
  23. Is it really that hard to ask science or cargo to make extra cassettes?
  24. It would probably slice your entire hand off and give you a gangrene infection that not even a festering cesspit could rival.
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