FoS
Retired Admins-
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Everything posted by FoS
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That doesn't sound like something I'd do. Usually i try and get my nymph renamed to Tea (so if the nymph isn't named tea then it probably isn't me) and I dont go out of my way to bite people or cause destruction. Generally the only time Tea bites people is if they hit her first or are actively trying to kill her and she's more likely to run away and bites as a last resort. I don't seek people out to attack, Tea isn't that kind of nymph. I think the only recent time i've been in the kitchen as Tea was a round where the chef kept telling her to "shoo" and kept calling her a cat. Sorry you had a bad nymph experience though, not everyone who plays them is a bitey jerk.
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Tea wants to dress up for halloween. What other costumes should Tea hoard?!
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Civilian slots shouldn't be limited. There is already a very obvious issue with people not doing the jobs they signed up for and sometimes you just want to relax and hang out/chat with people without any real responsibility as a civilian. If civilian slots are more limited that just means more people will join as actual jobs and either not do them or get demoted and you'll be left shorthanded anyways. From what I've been told civilian slots scale with security but I feel it would make more sense to have civilian slots unlimited but have a select handful of jobs scale with civilian population and not the other way around. Having Security and Medical at the very least scale up with civilian population would make more sense. Maybe even having a few more janitors and engineers around would be helpful too.
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I don't think you should be able to buy antag status. I've seen plenty of people complain that they don't often get antag status and adding in something that either increases the odds of antag status or guarantees it just means that many people will have a harder time getting to antag. Having something like that as an optional karma purchase also would likely increase the number of people who try to cheat the karma system because it'd be a repeatable/consumable purchase so basically....you're just giving people the best incentive to cheat their way into more karma. I do think that we need more things to spend karma on and I'd like some more higher priced things. Many of the prices in the shop now are very low for the amount of players we actually have so it's really not too difficult to accumulate karma to unlock things if you're playing in a way that makes the round enjoyable for others.
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Vox absolutely should not be able to be cloned. It's already a little bit silly that SR is easy to come by and sure it sucks if you get killed and everyone leaves your body there for too long and you cant be defibbed but that's the risk you take when you play vox. That's one of their major downsides and one of the things a vox player should think about before they decide to do something risky. If you want to get into lore and things then technically it would be impossible for vox to be cloned, not because of their cortical stacks, but because the station/crew lack the technology/knowledge to do so. A quote from vox-lore "The molecular complexity of Primalis skin suggests that extensive engineering has been undertaken to adapt it to low-pressure environments. So far attempts at lab-grown samples have produced no results, such efforts often producing highly acidic compounds that commonly burn through the equipment used in the process."
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Absolutely No. It would make no sense for any vox besides primalis being on station. Armalis shouldn't be played by players in general and they shouldn't ever become a common sight on station. Nevermind the fact that Armalis are huge and nothing would fit them they also have abilities that would inevitably be terrible in the hands of players.
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I don't mind the forums so far but i did notice that we don't seem to have the ability to be anonymously logged in anymore. Either that or I just haven't found where that option is.
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Another concern would be people using these bubbles to pinpoint where hiding/invisible/sneaky people are located. Hiding in a locker/etc and taunting someone for not being able to find you seems impossible if they can just use a speech bubble to locate your hiding spot.
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Table-crafting just takes too long and you get little out of it compared to using upgraded machines. Most of the sushi recipes use table-crafting and the amount of ingredients you need paired up with how long the process is seems to make sushi something that few people ever really make. I think we'd just end up seeing even less food being crafted if it involved table crafting.
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My mistake. You altered the 'before' picture and slimmed that down a little bit as well for some reason. At which point yes, the part i highlighted /is/ the abdomen because you removed the hand entirely in the before sprite. Which .dmi are you editing anyways? is it the one located in icons > mobs > human_races> r_human.dmi ? I understand the points you're trying to make. You're approaching it from an artistic point of view and you're right that ss13 sprites in general do not make sense when it comes to realism or perspective but that isn't the point I am trying to make. While things may not be realistic and while ss13 might be a mishmash of weird perspective choices there are reasons those choices benefit the players as a whole. When nearly every player mob uses the same base-human shape it means that our player sprites are essentially compatible with any past and future content from any other server (since...most servers use the same human sprites.). Not everyone is an artist and not everyone wants to devote the time to change literally thousands of sprites. Vox are currently the most dramatically different bodyshape and they've been here for as long as the server has and yet hardly any of the numerous worn sprites that other player mobs can wear even fit vox. For a sprite to be altered so much from the standard base model you essentially have to edit and make new versions of everything located in belt.dmi/ears.dmi/eyes.dmi/hands.dmi/human_face.dmi/mask/suit.dmi/underwear.dmi/uniform.dmi. There are 330 items in uniform.dmi alone and four directions for every sprite. Even if we assume that most outfits are symmetrical and that you merely flip the east/west sprite and use the north sprite as the base for the south sprite that's still 165 sprites to make to cover that one .dmi and we're not even touching on how long that would take. There's a lot of unique outfits that are not just recolors and some outfits are terribly complicated. You have to stop and consider that currently when people add/port new clothing/hair/worn items it generally is for the standard human shape and those people are probably not going to make versions that fit an altered female model (this is what currently happens with vox). You're going to hit a point then where human females wont be able to wear new things. This isn't the same as a game adding new content to spice things up. This is a purely cosmetic change that essentially breaks existing content and increases the workload for anyone who wants to add in new worn sprites.
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I think a little bit of confusion stems from people not understanding that ss13 mob sprite have a really strange perspective in general. What you're seeing isn't part of the hip/side/abdomen/belly it's actually the opposite hand. It's the first three pixels of the hand that stick out and it absolutely does make sense if you consider the intent behind allowing players to see at a glance both of a players hands/legs/feet when facing East/West. One thing that concerns me is it looks like the East/West sprites have been changed really drastically and that's going to cause plenty of problems everytime anyone wants to add or port new sprites from anywhere else that are meant to fit humans. It's an overwhelming amount of work to refit even existing outfits but it complicates anything added in the future and truthfully it seems unlikely that any one person is always going to be around to alter every sprite to fit a new bodyshape. I did an overlay of your example images since it was hard to tell initially how much change was made. The thing i'm concerned with is that there is significant changes to the east/west sprites and even the head position there. That means every hair/mask accessory has to be repositioned for that as well. That is..quite honestly an absurd amount of work for something that really isn't even needed. At 32 x 32 pixels i don't really think we need this.
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Commendations [only to be added by admin]: Reprimands [only to be added by admin]: Other Notes: Tea is Tea! Additional Tea Doodles Additional Tea Doodle-Animations
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People would probably abuse that by communicating on news channels when the coms network goes down, but possibly a purchasable PDA cartridge could give newscaster access. It would also make newspapers and newscasters obsolete. Oh. I didn't mean pdas should be able to be used as newscasters. Just reading things, not submitting or creating news. You'd still need to use a newscaster to submit stories and stuff.
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PDA's should honestly just get an overhaul to be able to read news on them. It would also be nice to be able to check entertainment feeds via pda as well.
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I don't exactly mind the idea of this except for the fact that cryo removes you entirely and doesn't allow you to rejoin the round anymore. The fact that cryo was changed to basically say "lol you were gone too long, now you can only observe" has honestly just discouraged people from taking SSD crew to cryodorms in the first place. I think it was fine the way it was before and if people were cryoing to abuse things then that's something that should've been addressed per individual case. We might not have such an issue with SSD people not getting removed if it wasn't for those cryo changes in the first place. I generally feel bad for moving someone to cryodorms because there is the very real chance their internet died and they might take more than 15 minutes to get back on and by then it's too late for 'em and they can only watch the round. Is it possible/likely that those cryochanges will be re-addressed?
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Lizard wizard! small lizard! small hat! Rude! I honestly don't mind being sassy at kidan with Tea but...once it actually gets to the point where they actually eat/kill her it's a little frustrating to be permanently removed from the round and only able to watch. I'm sure other nymphs might just respawn as a new one (if there are any) but I don't do that with Tea. She's a consistent character so if she dies in the round the only way she's coming back in that round is if someone revives her with strange reagent. That just wont happen if her body is destroyed. Food for thought I guess. (just...not tea for food!)
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Tea has obtained a ton of random items ICly from people.
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I'd much rather prefer a custom and unique station as well. I'm not really that fond of metastation to begin with but a totally unique station would certainly make things more interesting. Even more so since we have so many custom little things and karma jobs.
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There haven't been blast doors in a really long time. Nothing stops people from breaking the windows below the slime processing area to make a kill room there.
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Terrifying rainbow burgers are the best. Tower of terror. City of cholesterol. Sodium Skylines.