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willior13

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Everything posted by willior13

  1. Name: S.P.E.C.T.R.E Age: 75 Gender: Male Race: IPC Blood Type: N/A General Occupational Role(s): Cargo technician, assistant, Bartneder, Libarian, engineer Biography: Formerly known as William Macburl, he was born on Regulus secundus, a relatively developed industrial world. After going through schooling, he got a job as a hauler in a hazardous chemical depot. After working there for two years, he had a terrible accident that burned most of his body beyond what the medical personnel could fix. After working in the accounting section for a year, he had saved enough to get some prosthetic limbs. After going to the clinic. He saw an ad for transfer into a positronic brain which he took and promptly left the clinic after seeing the price tag. After a half year of saving up and thinking upon it, He decides to go through with the plan and was transferred into the brain. After deciding on colors and looks, HE cast his old identity away and became Spectre. Over the next ten years, He jumped from job to job, losing interest and thinking much more long-term than his coworkers. Then, while serving as a bartender on a paradise world, he met a headhunter for Nanotrasen, where he signed on to work on one of their station. The higher-ups seeing the little potential in him, sent him to the Cyberiad to see if he is worth their time. When he arrived on the ship, he was pulled aside by the clown and promptly pranked. He has served on the station for about a month Qualifications: Understanding of mixtures Qualified to move hazardous chemicals Basic understanding of machinery and repair Employment Records: Hazardous chemical hauler Bartender Security Records:None Medical Records: None, IPC Personnel Photo (Appearance text): He is a slightly taller IPC that is 6 feet, He is a grey with multiple scratches, revealing the metals beneath, he constantly displays a command prompt on his screen though no known keyboard can hook to him. He has a small necklace with a used bullet cartridge hanging from it, he has a small sticker on the side of his head that says "Canaan" on it. Commendations [only to be added by admin]: Reprimands [only to be added by admin]: Other Notes: Speaks fluent tradeband from his time as a bartender
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  2. And would that give them power back for a bit?
  3. But not everyone is going to immediately realize that something is up and just give engineering flak, If areas starting flicking out, then after a while it click, but not immediately, especially if someone was to stat snipping wires
  4. Also, I was just thinking, will the power go out all at once, or will it be a slow transition? and will gravity remain?
  5. Yeah, I like that alot, also, more damage taken from heat based damages with a resistance to brute. And since it needs to be godlike with it's killyness, no toxic or oxygen damage.
  6. I think that in order for it to live up to it's title, it needs to blend in and be quiet along with basically a shadow walk ability. The whole cyberman clunkiness and being very loud I feel would defeat the purpose of horror. Tell me, how many horror movies did you enjoy and freak out with where the killer was very loud and slow
  7. Maybe instead of zombies, we have a slender or SCP-173 type of monster that's whole goal is to depopulate the station. To properly make it terrifying, give it a ridiculous health pool but have it operate on the same basis as the teleporting statue that we already have. Except with some shadowling abilities thrown in like glare Just an idea
  8. How about to make things more interesting, how about power might flick on in certain areas for about a minute or two, for the entire purpose of moving the crew around and forcing the zombies to hunt for the spots that flick, the flicks might even provide some salvation in the form of some vending machines turning on or a youtool gaining power
  9. Title of Event: The Great Carp Migration Pretense: From CentComm, talk about a very large school of space carp is attacking the station and that an ERT is being sent ASAP Equipment Necessary: Give the ERT operatives shoddier gear like swat and energy guns (budget cuts) Plot: None (it's just a bunch of carp sieging the station, If you want something, say that the system has too many carp and they are searching for more plentiful places) Prize for Completion: Admin's call Custom Sprites/OGG's None
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