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Posts
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Everything posted by Spacemanspark
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Ticket machine needs Hop line removed for it to work!
Spacemanspark replied to henri215's topic in Suggestions
Tbh, not a bad idea. -
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Spacemanspark replied to Mrs Dobbins's topic in Civilian's Days
Elf -
Inaccurate, gun isn't pointed at Shesi
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Unfortunately I don't think you can edit books once they're uploaded. Generally if people report books about things like Naruto dabbing on Princess peach (or whatever you weirdos come up with), I delete it.
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Add head and/or torso prosthetics/augments at character creation
Spacemanspark replied to Medcar's topic in Suggestions
Robotic limbs that aren't attached to IPCs cause you to take about 50% less damage to said limb IIRC. While it might be amusing to allow roundstart head and chest modifications, it likely would be a bit much. Although it does mean we'd technically have baystation's FBPs. -
Every Spark, huh
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Such as a flamethrower
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I will turn Zeke into a pretzel.
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This is how you get shot
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Spacemanspark replied to Mrs Dobbins's topic in Civilian's Days
5*0 -
Is that bishop industries I see I use that for ANGELICA too, looks really nice. Drawing is good, too! New software seems to be working great for you.
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Great idea tbh I'll finally have a true place to post any abominations I create
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That's... actually a pretty good fusion of both. Good amount of space while giving roboticists themselves their own individual areas with the fabricators.
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Oh in that case I'm the big stupid That surgical area is largely fine then--it being cramped isn't really a problem, as it's really only generally used for the repair of IPCs or implanting/ borging crewmembers. Keeping things closer together and easier to reach in that particular instance isn't much of an issue imo.
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Conveyor belts in an already tight space is not the best idea, especially when you have multiple projects going on. It feels kind of pointless and looks a little ugly imo. More open space in robotics to be able to make things or just house more individuals in general--such as cyborgs that all tend to crowd the entire room when they feel it's upgrade time (yes, I'm guilty of this) or IPCs that get murdered by the droves and need repairs, is a very good thing. In my actual experience with my more open setups, the fabricators being where they are in my images doesn't really cause issues for roboticists. I would like to point out, however, that none of the two pictures place the welding tank into the surgery area--where else is it going to be needed besides the occasional welding of a mecha to complete it?
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We used to have a rainbow jumpsuit that you could hack a vending machine to get. I don't really remember why it was removed, was great to have around.
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Quick cut a wire and do a home run before she reaches you
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How's that tail of yours doing Lizzy
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I'd beat Shesi up but DTX deserves to be beaten with newspapers.
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protagonists, skeptics and anti-changeling ert
Spacemanspark replied to Nukechicken's topic in Suggestions
Security has far too many problems as is without features that intentionally hinder them further. It's the same reason we don't have security antagonists. 'Protagonist' is also a term that should never be formally used within the game. There are no protagonists in this story. Skeptic doesn't really fit this; skepticism is when you're reluctant to believe something. 'Paranoid' would be a vastly better term. As for the idea, I really only see this leading to security being greytided, validhunting increasing, and more people grabbing the objective items and then sitting somewhere quiet the rest of the round. On the flip side, depending on chance ratios, people also running up to security to say they feel 'paranoid/ skeptic' and security deciding to take them into protection due to game mechanics knowledge. Making ERT more annoying to deal with means that less players will try to utilize the feature--I don't see what making them tax collectors does to make them better overall. As for the changeling idea... that's more than a bit much. Making them overpowered hunters dedicated towards one antag type doesn't really make sense. If administrators feel the need, they can always buff regular ERT equipment before sending them away. -
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Spacemanspark replied to Mrs Dobbins's topic in Civilian's Days
I'm a manager Die Spark smashes several mugs with Robbie's name onto the ground, shattering them into tiny pieces! -
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Spacemanspark replied to Mrs Dobbins's topic in Civilian's Days
No u. -
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Spacemanspark replied to Mrs Dobbins's topic in Civilian's Days
The next person to post in here is going to be labeled as Kyet's goat. -
What about all seventy Sparks and ANGELICA
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Spacemanspark replied to Mrs Dobbins's topic in Civilian's Days
Look, Gordian, a pile of nerds! We can use these to count basic numbers over and over and over and over and over and over and over and over and over and over and over-