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Spacemanspark

Retired Admins
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Everything posted by Spacemanspark

  1. *COUGH* BUMP *COUGH*
  2. Captain Commissaro more like Captain Crunch.
  3. Whoops, five (xenoarchaology doesn't count right now.).
  4. No, /tg/ actually complained when MSO (MrStonedOne) raised the speed of LINDA on /tg/. A shame, really.
  5. Science has four different subdepartments. RnD might not be something they want to do/ know how to do.
  6. 1. ERP. 2. Get ERP deathsquad called on you. 3. Fight off ERP deathsquad. 4. Get gibbed. 5. Cry in Dsay until bant.
  7. I think robotics should have access to it, personally. It really sucks when there's no scientists or they neglect research.
  8. http://nanotrasen.se/wiki/index.php/E.X.P.E.R.I-MENTOR Ported from the /tg/ wiki.
  9. Also, I might mention, it will only roll for a chance to shoot an EMP if you use the 'gas' option.
  10. Sergey has joined the dark side with this statement.
  11. Ya, hence we should move it somewhere else on station.
  12. While I'd like the Research Outpost have some use again (Instead of being removed), I don't think the E.X.P.E.R.I.-MENTOR should be moved to it. If an IPC/ someone with robotic organs/ body parts is using it and an EMP wave goes out (Which WILL happen at least twice per round if they're actively testing), nobody will ever find out they got EMP'd and died unless another scientist happens to be there/ walk into it. They don't show up on the CMC on station, either, and the AI is highly unlikely to look out for them. Your second point is an issue, however. Perhaps we could move it somewhere else on the station.
  13. Use the eye dropper and make sure they don't have any eyewear on.
  14. Ya, pretty sure this is a bug that was already reported on the github.
  15. That vox in the military jacket is me. That was a fun round, vox weren't shot at and trades went quite well.
  16. One can dream, at least.
  17. Would you be opposed to making it fast enough that it would be realistic to re add the ability to make people fall and fly around when the pressure in a room rapidly depressurizes? That was the best part of ZAS.
  18. I don't think we need to be hostile about it.
  19. What even happened to Yinadale anyways. Anywhom, I do prefer ZAS, mostly because of how hilarious it is. I doubt it's coming back anytime soon, though...
  20. Sometimes I sit back and wonder what it would be like if /tg/ had ZAS.
  21. I can't mapedit, so someone else'll have to do that.
  22. Hmm...there definitely isn't an industrial work-related mech that is geared towards not mining and specifically for fighting fires or other on-station tasks..hmmm. =p I don't think I've ever seen a firefighter RIPLEY be built. I built one once. It was a pain in the ass because people stole all the firefighting suits on station.
  23. Do I even have to explain this?
  24. Let's port over that /tg/ disease (And fit it with bay diseases.) that gives people superpowers at random. :^)
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