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Spacemanspark

Retired Admins
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Everything posted by Spacemanspark

  1. Since all the new regulars are making intro threads, I may as well bump mine. Ayyyyyyyy.
  2. Nobody is going to win the 'Re add webbing vests argument'. I'll tell you that right now.
  3. Nah, it's just one of the features that make them balanced.
  4. I completely removed the ability to set someone to walk speed long ago with aim mode.
  5. Wiki says nothing about that we dont have many wiki maintaners so im just going to post in a screenshot from our github (where all the coding happens) Might want to show them the stealth set as opposed to the bundles.
  6. Heh, when you think about it, lag can be slightly useful for targeting people, since it allows you to click their sprite much easier.
  7. That would be me with a constant 1 second ping most of the day. And I still don't use aim mode.
  8. Why the fuck not.
  9. The ability to aim a gun at someone and say 'I WIN' because the second they move you fire and they can't say or do anything about it.
  10. Er... Kind of on the fence on this one... I'd be great with adding rechargers to the brig, though.
  11. This is... the third? Fourth? thread we've had about nerfing the chainsaw. Half tempted to do it myself, honestly.
  12. https://github.com/ParadiseSS13/Paradise/pull/1404
  13. What about the one where you were holding a xenomorph close in an embrace on that sec pod?
  14. Syndicat and Syndifox, best of robotic animal friends, both on a nuclear operative mission, both killed accidentally by the same syndiborg. Died right next to each other.
  15. I can tell you right now this won't happen. ...Though I do have to admit I like ZAS more than LINDA. Also, please remove the abstain vote, it's pointless.
  16. https://github.com/ParadiseSS13/Paradise/pull/1396
  17. You can...
  18. This is already a thing, check the vending machines in Auxillary tool storage.
  19. /tg/ has this.
  20. This wasn't the only reason why ERT was made randomized; it was also to avoid people who had CentComm characters that were active on the station. Generally, as a rule of thumb, CentComm characters are forbidden by regular players and only allowed for admins--and that is still a veryyy touchy subject in and of itself (and most of the admin characters that have ties to CentComm are superrrrrrrrrr old); having character slots means this can and *will* return, as there's absolutely nothing preventing someone from using literally the same character in both slots. This isn't something we want to encourage in the slightest. Then... Put a rule against having the same character name? And ban from ERT or change the damn name if someone doesn't follow that rule.
  21. Baystation has exactly this and I'd like to see it here.
  22. This is amazing.
  23. I like the idea of a slot for ERT characters in player setup. With that, the issue of what we claimed to have (A slow response time.) is nullified. In fact, it gets slightly faster. >Click button. >Do you wanna be ERT? Y/N? >Click yes, immediately inserted. >Win. As for snowflake characters? You can literally do the same thing with a randomized name. Just takes more creativity.
  24. After Neil got killed for whatever reason by ERT without even an arrest (It was a rev round, to be fair.), I stole Neil's beret.
  25. Been awhile since I've been an AI traitor.
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