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Skajaw last won the day on March 27 2023
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skajaw
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Well I havent played for a long while now, I dont think much changed but downtime, especially on lowpop was basically hoping for the worst or RPing with other doctors. You can check on the ORs, cryo tubes, blood bags. If there's no chemist, make some chems yourself ( if there's no cmo to let you inside, breaking into chemistry only requires a wrench after all). So besides checking on equipment bothering science for some IMS or do paramedic work, there're no really usefull tasks. Many roles have this problem though, you cant keep everyone busy the entire round. Doc might be boring many times but if shit hits the fan, you'll wish for 5 minutes to relax. Maybe some praying to a mean god during extended rounds will cause some havoc and gets rid of the boredom...
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The future of the Wizard Gamemode (Unoffical Poll)
Skajaw replied to Accinator50's topic in General Discussion
I like point 4 ( Make the round continue after the wizard died (potentially reroll the gamemode/add other antags)) the most. My biggest problem with wizzard is the attitude/behaviour of the crew. As soon as the Wizz is confirmed (which happens almost immediately after roundstart 90% of the time), it feels like the crew is split in two groups. One half stops doing whatever they're supposed to do and start hunting the wizz like madmen (like they do when its blob time). The other half doesnt care to do anything because there is no reason to do so. When the wizzard dies, the round is over and most of the time it happens really quickly. Why bothering doing anything this round. All other points, except removing wizz, cause thats just not good (also we lost enough antags in the past), are way to arguable for me. -
Sounds handy, but it would still look awkward as hell if the sprite of the drape would change each second if you're doing mutiple surgerys simultaneously. Start three IB surgerys on arm head and feet, use each tool anternately on each limb and the drape will start breakdancing all over the body... which sounds funny, not gonna lie. Unless it would be one single drape all over the body but that would also be weird, why cover everything if you're only working on a hand.
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I agree with Mitchs' argument. If you want to prevent a bloody mess on yourself. you just have to wear gloves. If you don't want the patient to leave a trail of blood, spray them with a space cleaner after the surgery is done, that way there won't be any bloody mess. I'd imagine it to be rather tedious to apply and take off multiple drapes when you have to to surgery on multiple limbs. A nice idea RP wise but kinda "eeehhh" gameplay wise.
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Reach the highest number without an admin posting
Skajaw replied to Mrs Dobbins's topic in Civilian's Days
Three Vox for good luck -
Trust me, beeing the target of multiple EOCs in one round is nothing special, already happened to me a couple times. The admin killing you was just your bad luck for looking into maints, it doesnt matter who you are, shadow demon will go nom nom on you. Thinking that admins gang up on you and make you the target of multiple antags is a unhealthy way of thinking, please dont do that, it will ruin all the fun. I am 100% sure they did not do that. I guess you were rather frustrated and kinda insecure cause all these things happened at the same time, but it does happens sometimes. Also, do not think of people who write cat emojis as a response as people calling you a "pussy" or other toxic stuff, I can guarantee you thats not the case. Dont think to much into stuff and the most important thing, don't be to hard on yourself.
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I am a huge fan of RPG maker games, cant wait to see a demo! How would you like to receive said pictures from our characters? Shall we just put them as a post here in this thread? An idea that came up spontaneously: Put Tom the vault mouse in front of the vault entrance when leaving arrivals, maybe as a first NPC to get a quest or something
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Hello there! This guide is supposed to give you an idea of how to be(come) a doctor and prepare you for the daily struggle of a medical doctor. I won't point out all chemicals there are, I also won't explain the steps for every surgery, this guide will be long enough. If you need a refresh on that, you can and should use the wiki pages for that. I also want to mention that I am not the best doctor, and never will be. I also do not know everything there is to know about paradise medbay and probably never will. My patients almost always leave healthy so I think I am doing a rather good job BUT if you have complaints, suggestions for improvements or critique cause I am talking absolute BS: feel free to let me know :) But enough excuses, let's do this. The Gear Alright so, you're assigned to medbay as nurse, doctor or surgeon (basically those are the same but I'll say something about that later). The first thing you should do is getting your equipment. In my opinion, preparing as a doc is a personal style, many docs will carry different things on them. But there are some that are mandatory and should always be within reach. Those things are: These are the things that I find mandatory to carry with me all the time, if you think I missed some stuff or that one of the things listed isn't worthy to be mentioned than that's okay! I could go all out and mention every single convenient item for any situation so I dont have to run to a nanomed, but for starters, this should be enough. With that out of the mind, there are usually two things to do when a round starts. Set up the cryocells and the ORs. Next to each cryocell stands a beaker with cryoxadone (blue liquid) put one beaker in each cryocell and turn on the Freezer unit (the white machine below the cryocell). Also set the temperature to the lowest and dont forget to turn the freezer on. The surgery tools will be laying on the tables in each OR. We usually get a duffelbag out of the closet und put the tools in there. Put the filled bag on the white table next to the Locker. Get a defibrillator from the locker and put it on the glass table on the outer side of the room. Next you go to the storage room next to the OR and get the Freezer and IV drip and put it in the OR. If you want, you can get an anesthetic tank and a medical mask from the other locker and put them on the surgery table. And this is how you do a basic OR preparation. Again, you can do much more but this is enough to cover the basics. I can recommend you this guide for a more detailed prep. So, now you look like a proper doctor and the preparations are completed. What do we do now? Well, we wait. Medbay can be both, the most busy place on the station or the most boring one. If no one gets hurt, or rather makes it to the medbay at all, you won't have to heal anyone. You could watch the crew monitor and run to people that are hurt across the station, but this would get tedious and is the job of the paramedic. Decorate medbay with a couch or nag the chemist for chemicals he will make anyway. Or get a wrench, unfasten the fridge and break into chemistry nag the CMO for chem access if there is no chemist and make the chems yourself Before the first patient makes his way into medbay, I want to talk about the assignments of nurse, doctor and surgeon. As I said, these three are basically the same. They have the same access, the same field of work and the same rights. A surgeon still has to work on non-surgery cases and a medical doctor has to do surgery. Those titles are more a RP thing BUT in MY experience, you will have an easier time if you start as a nurse. When I started playing medbay, I played as a nurse and people confronted me with way more patience and kindness. Many people won't expect you to know surgery and rather ask if you are able to do it. Colleagues will come to you and ask if you can handle a more spicy case. Treating injuries and some surgery stuff In this section we will talk about the actual work you have to do: treating patients! And we are lucky, because Bob and Jimmy just came by. Bob has minor bruises and burns all over his body. Jimmy here has a major bruise on his head, and he is bleeding! So now you have to consider: which patient is more urgent to pay attention to? Well this one is easy, of course it's Jimmy. Bleeding isn't just nasty because it'll make the place dirty, it will also lower his total blood level. There are various methods of how to treat the bleeding. You can either use a Roll of gauze, a brute mender, an advanced trauma or patches and so on and so forth. Or to make it short: a limb will stop bleeding if its brute damage is below 20. There are two things to consider before starting the treatment, which also apply if the person is not bleeding: So Jimmy has stopped wasting our space cleaner. It's finally Bobs turn to get his burns and bruises treated. We talked about trauma kits and menders, so a mender seems appropriate for Bobs injuries, right? Right, but hold on! All the damage that's spread over Bobs body is pretty low, like 5-10 damage on each limb. If you want to save some units on your menders, two patches can do the trick as well. Put a burn and a healing patch on Bob, and he will be fine in no time. Or you can just pop him into the sleeper and inject him with some saline-glucose. This chem has a 33% chance per tick to heal 2 brute and burn damage, it also has a 33% chance per tick to restore 1cl blood! This is another thing, each doctor does differently. You can heal someone up to 100% health instantly with menders and kits. Or you use patches and chems that heal overtime and the patient will leave without beeing all green on the healthbar. I'd say both methods are fine and it's up to you if you want to go all out, or be more reserved and use less of the more efficient meds like menders and trauma kits. That was pretty simple, eh? It do be like that most of the time. But NT doesn't pay you for taking care of little boo boos all day. Well.. sometimes they have to cause nothing happens. But now we got a serious case. This patient is at the edge of dying and the health analyzer states things like: - Shock and cardiac arrest - Brain damage - Internal bleeding (often referred to as IB) - fractures - high amounts of burn, brute and oxygen damage - low amount of blood 70% Oh boy, what the hell am I supposed to do now? Where do I start? I can't tell you the best way, but the way I handle situations like this, so let's break this down. By the way, this isn't to bad yet, it can be waaaay worse, but for starters, this will be enough First of all, give him some mannitol to heal the brain damage. Almost all critical patients will have oxygen damage, so you can give the patient a salbutamol pill or a perfluorodecalin patch right away. Now the most important thing is to stabilize the patient, means to get him out of crit and make him ready for surgery. How do you treat critical states? Mannitol, Salbutamol (or perfluo) and a crit-healing chem have been given to the patient. While they do their work, heal the burns and bruises. Always use your handheld defib on cooldown, it's almost never a waste to use it. The healthbar will eventually become green again and the cardiac arrest will fade. By now, the patient is most likely at 65ish% total blood because he still has internal bleeding. Blood loss will eventually cause oxygen damage. An amount less than 60% is considered lethal. You cant revive a dead person if the person has no blood at all. I think he needs 25-30% to be revivable. Be cautious of what blood type the patient has, if you give him an incompatible type , he will get heavy amounts of toxin in the body. The blood types are listed on the wiki page. If the amount of blood loss isn't that high, you can also just use iron pills (made by chemistry). Iron will heal 0.8cl blood per tick. Another rule of thumb: 25u iron equals roughly 10% blood. A person with an IB will cough up blood. That also happens if someone got a ruptured lung. By putting the patient into a body scanner, you can see the location of the IB and the fractures. If you're bad at remembering (like me), you can print it out. You should almost always prioritize IBs over other things, because blood loss will cause oxygen damage like mentioned above. My priority lists would look like this: 1. Necrotic/dead heart 2. Internal bleeding/ruptured or dead lung 3. The rest As far as I know, fractures won't do any harm if the person is standing still or laying down. A fractured chest can cause a lung to rupture if the person is moving and a broken head can cause blindness and deafness. You may have noticed that I don't have listed the brain. If a patient is braindead, you can heal it with mannitol, I've never had the situation where I had to fix a brain with surgery. Dead organs (besides heart and lungs) and limbs aren't fatal, but have to be treated eventually. The steps necessary for each surgery can be found on the wiki. During surgery, the patient might get an infection. Spaceacilin will heal any infection almost immediately. Just get a syringe from the nanomed and use it on the patient. One shot is enough. Another obvious but important part is anesthetics/painkillers. Surgery hurts, and if the patient is feeling pain, we might slip and do more harm than good. Medical borgs can't slip though, even if the patient is without painkillers and on a bed or laying on a table. Damn cheaters. Beds and tables? Yes, you can perform surgery on those too, the chance of slipping will be higher though. The only 100% chance for a non-borg player to never slip during surgery is when the patient lays on a surgery table and is asleep. For anesthetics, we have the anesthetic tanks and the medical masks. Put them on a patient, set the internals and its goodnight for the patient. It's super easy but it takes some time to put the things on the person and to get it off again. Also remember: If someone has a dead lung, anesthetics wont work. Painkillers are mandatory for vox and plasmamen, since they can't use other internals than the ones they already have. The options we have here are ether, salicylic acid, morphine and hydrocodone. Toxin damage and chemicals in your blood...oh and there is cellular and genetic damage too! There are many things that can cause toxin damage. The three most used chems for healing toxin damage are: I already spoilered some possibilities of getting toxin damage. Radiation, spider venom, cyanide (or any other toxins) but there are some other, common possibilities such as: To get rid of chemicals in the body, you can also use the sleepers dialysis function. Put a beaker into the sleeper and press activate. You have to empty the beaker when its full. Another chem you can use is calomel. It purges 5u of any chem per tick, but deals 5 toxin damage per tick if the health of the person is above 20. I hardly see it beeing used by docs, which is a pitty, its a really good chem. With toxin damage dealt, we have two types of damage left, those are more rare but still exists. Reviving People There are four common ways to bring a person back to life. Advanced tips and suggestions I think we covered most of the stuff you need at this point. I just want to give you some "advanced" or more like good to know knowledge. Also some dos and dont's. Those are in no particular order. Another thing I want you to always remember: Lets say you're in the middle of a surgery. The patient is in crit, lots of IBs, fractures and dead organs. You're overwhelmed, panicking and the clown starts honking a ballad of death through the other side of the window: ASK FOR HELP. It's not a shame to ask on the med radio for someone to help you out. Just say something like "can someone please help me in OR1, i am having some problems here" and i gurantee you, at least one person will show up and help you out. Most people are so damn proud and think they can handle everything, but stay silent when they need to open their mouth. The time you spend on a patient is not just your time, its also the patients time not beeing able to participate in the shift. The last thing i want to mention, and this is personal, so forgive me my choice of words. If you see a doctor who is working on a patient: DON'T.FUCKING.DRAG THE PATIENT.AWAY. We get it, you are bored, you want action and you want to show off how good you are. But this one, this is a dick move. Some people are not that fast and some might do things in a different order. Just let them do their damn job. So, i am not perfect either, I may do this once in a year or so, not intended of course. If you ever see me doing this, I hereby allow you to scream at me for doing this and beat be half to death. No ahelp whatsoever, promised. I deserved it. Damn, this got way longer than I thought it would. I hope this will help some people and I hope i didn't wrote to many wrong things :D Thanks for reading!
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Timelocking the HoS is IMO not a good idea, at least not if its just "play X hours as security". You could just play X hours as detective and become eligible to play HoS. But thats not the topic. I recently unlocked blueshield so I'll share my thoughts. (Dont crush me, its the first time i write that kind of stuff and i am bad with words :P) Do I think blueshield should not be a karma role? No. My problem with karma is that its inconsistent. One person may take hundreds of hours to get his 30 karma to unlock BS. Another person could just be lucky by having a very good round or two as antag and getting tons of karma from ghosts watching him, even though he's pretty new to the server. So the only possible, if necessary restriction we have on paradise, is playtime and i think that some time based requirement for the BS should exist. A whole other approach could be something like "you have to write an application to get the BS role unlocked by an admin for you" buts thats to extreme i guess. Which department experience can come in handy depends on the situation you're in as BS. I got most of my playtime from Medical. Does it help me to be a better BS? Not really. I can patch up some scratches here and there, but if a head gets beaten to death and I recover their body to bring it to medbay, my jobs ends there. If there would be no doctor though, my medbay playtime would be very valuable cause i know how to bring any dead body back to live and fix any injury. I never played as security officer, very rarely as antag. I have very little combat experience and therefore dont know the best ways on how to react in different situations. For example what do I do when a group of 2-3 people charges the bridge and I am alone with the captain. Or how do I approach maints where the HoS is getting killed probably just me against well armed antags, in a dark and tight corridor. Becoming a robust and experienced Security player would definetly help me out there. But it wouldnt be my job to stop the bad guys and arrest them, I just want to grab the body and get the hell out of there, so again, having the experience would be good (cause experience is never bad) but its just not my job to do an officers work. And thats just he bodyguard part of the BS. He is always with the heads and beeing asked for advise. IMO a BS player must know the basics of each department. Even though science knowledge might not be good for anything the BS does, he should be alarmed when the RD decides to build combat mechs on green alert or hands out anti-drop implants without consulting the HoS. He should know the basic dos and donts of the command roles to give the best advise he can. At the end its the same with every other job so, you will be a better BS if you play BS and learn things by doing them. I should come to an end though, soo Tl;DR: Karma? No. Playtime? Yes. What departments? All of them. How many hours? Hard to say, 10-15h or so.
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It was a Switch pro controller.... :D
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i've had a controller plugged into my PC, i removed it and now it works...omg thank you :D
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Greetings fellow Crewmates. so, when i start BYOND and SS13 the first time at the day, everything works fine. But when i start it up later again, the game freezes as soon as i press my TAB Key, and i do, so i am not stuck in the chatbox and can move with wasd and stuff (is there any other way to do that?). I tried using older BYOND Versions, apparantly the current one is buggy, but it didnt help. Anyone knows a solution?
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-- My english may suck, so be prepared! -- Well, it was a very good day. I was in charge of Cargo, people called me QM. My Cargo Techs were energetic and motivated. Especially one Cargo Tech. She was always by my side and asked me to get permission for "searching crate in maint". Well, nothing wrong about that, right? Some time has passed, the Cargo Tech (i call her...Sharon, just to have a name), was absent more often and i was thinking about it. Later, the IAA came to me, he told me that there are Cultists on the Station and that some of my people may be cultists. I thought about Sharon...could she be a cultist? I tried to lure her into a trap. I got me some nice holy Water. I wanted to mix it with a drink, like "sharon, you do great work, let's drink something". i never got the chance to mix the drink, because sharon came to me first and asked me to follow her into maint. I knew that this was a trap, but i wasn't unarmed (had a cleaver in my pocket) so i followed her. She lured me deep into maint, and then it happened. a flash hit me and i was paralyzed, i had no chance to react. She said something strange and then...well, I was a cultist, she converted me... i belonged to them. I faced my destiny and met the other cultists, we teleported into a abandoned room so we could make a strategy. And then it happened again...a flash, well not that bright and not painfull...why? becauce it killed me in an instant. What happened? Well, one cultist activated an EMP Grenade...accidently of course (or some EMP spell, i dont really know). You know it by now, right? My heart was a mechanical one, so the EMP attack killed me instant. The first comment i saw in chat (as a ghost) was "woops, we killed the QM". And that's it, maybe not that heroic, but it was a funny situation for me.
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