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Keos

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    keosman

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  1. Keos

    Art Attack

    As an addendum, it might be interesting to have it absorb colors to get more powerful.
  2. Name of Event Art Attack or the Dangers of Modern Art One Sentence Description: A paint monster emerges from the art colony sleepers. Map Changes: No Code Changes: Yes Will this work with the standard Paracode base. Again, anything requiring coding changes is a long way off. Suggested Number of Players: Any Full Description of Event: A creature made of art and paint emerges from the cryopods on art colony, the result of science gone horribly wrong. They will make their way to the station, and will be dripping paint on the ground, as well as being able to change the colors or dyes of those they encounter! This may or may not have dangerous effects, but will certainly begin to create a mess all over the place!
  3. Oh my, I'd love if you could do Keos!
  4. I believe it is time we have a fresh new villain and crew for the station! The Great Lizardo and his reptile ruffians!
  5. Keos

    Race Cosmetics

    Ok, the Vox caste ones were bad examples, but my other ones still stand. Another example being some different head options for quills, the ones that are currently there are good but get semi-repetitive. Or maybe more varied snout options for Unathi. Or different manes for Tajaran However the "Fat Races" thing is what i'm pushing hard for and potentially the easiest to do, since humans already have a fat template
  6. Keos

    Race Cosmetics

    Exactly! Vulp totally could and people are pushing HARD for fat Unathi too. Reptiles can indeed be fat, it''s true
  7. Yeah yeah, it's me again. So as stated before, then seemed lost in the flood of other suggestions, I think some more variations with race cosmetics or the like would definitely be due on here. For example, for the races that it would fit, the ability to have races be fat would certainly be a wonderful and easy start, as sprites have already been created (And myself and several others want it approved and put in game). Another example would be to allow for some more racial cosmetics for Vox, getting to make them look perhaps different than just a Primalis, in essence letting you create one of the other castes at least cosmetically. Another being more signs for IPC heads, etc. I'm bringing the "fat races" Back up because it was shot down by maintainers before and have since rectified that. The sprites are there, just allow them to be put in game.
  8. Keos

    Species Traits

    I also mean, selectable cosmetic/physical traits like the "Fat" human one that affect at the beginning of the round
  9. Hey there. So recently I've noticed that humans have the trait to start overweight, which can be entertaining in its own right or of course contribute to the RP part of things. However I notice other species lack some opportunities for physical traits, though certain species it certainly makes sense (i.e. I don't know what would be done with a plasmaman). My simple suggestion is that other species receive traits of some kind that set them a bit more apart than "human with scales" "human with fur and tail" "Human with water blood" and "human with fur and tail 2.0" Honestly even something like allowing Unathi, Vox, Tajaran, or Vox to have "underweight" or "overweight" would be a start. Just seems a little vanilla, you know?
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