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Capsandi
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Capsandi replied to Mrs Dobbins's topic in Civilian's Days
2 {insert refference to SS13 here}'s -
AI that call IPCs the only good race and generally act like a tosser to organics. The logical thing to do here is to wipe the AI and download a better one, but that would be shooting them out the round. So you can sit down and shut up cause this AI is on corporate and can be as biased as feminism
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What I am proposing we change: Have the tesla fizzle out of existance when the electrical storm event occurs, requiring the engineers to restart the engine. Coding Difficulty: I think it may be easy because all you need is to check if the tesla is being ran when the electrical storm event occurs and delete it. Animations showing the tesla fizzle out are polish to make it pretty. Balance: The tesla is used during most rounds over the singulo because the singularity can cause more chaos in the event it is let free. The PA is able to unleash or kill the singularity if tampered with and so it must be checked on a few times during the shift. The somewhat common electrical storm event will now effectively delete the tesla engine requiring the engineering department to: Take down containment by turning off the emmiters and waiting. Ordering a new tesla generator or setting up a singulo generator putting containment online and firing the PA I hope this change may make the choice between the main engines harder as the tesla, as it currently stands it is WAY better than the singularity in safety and because of its "set up and bother security instead of checking the engine" selling point.
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Why is it that engineering has anything to do with the DNA vault, science can just build the machine ANYWHERE and complete it using the materials from THEIR DEPARTMENT and fill it with samples that they should be getting! They cant do that because of R&D which always takes more than 10 seconds to do!
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Captians or HOsies that dont announce the threat via anouncements, it sucks when i leave the gateway i broke into and waltz into maints then Bwoink! there are slings and I must be trying to get thralled... MY IMMURSION! which segways to.. People actually trying to get thralled! Its the only reason the slings win so much and the game mode would be way less predictble if they did what security told em to.
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Fourth Community Meeting - Questions Thread
Capsandi replied to HereticChurch's topic in Announcements
Where can we find the results of that player survey that is linked to upon joining the server? -
did the security team do anything? i know you need to prep for war but sec only needs their death guns and armor. going to war doesnt mean you can let the station dissolve into a ton of survivalist savages on a hunk of metal. whenever someone is arrested during war prep, they yell I NEED TO GET READY! SECURITY IS PREVENTING ME FROM FIGHTING! but i guess that IS the was equilivent of SHIT SEC! But i think it should be allowed, if anyone suffers from this it is command, they get all their toys used by people who dont have to follow SOP that says the chain of command can only be used on a changling wearing a maid uniform named "Billy Mays". This blocks of strategies! before this became real popular, a nuke would olny blow the AI core to see one of two things The AI gone The AI accompanied by a borgo The less the restrictions, the more possibilities, I say!
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Maybe it was a RP thing? If you belive your a good officer than its probably a gimick. I like the idea of it too!
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I'm so sorry
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To uphold the Councils prime motivation: "It wasn't me, it was Nat!" We have introduced guidelines to follow in the event you are serving among other Nats. If there are no Nat Wheelers within 4,444 Km of yourself and no attempt is being made to contact a fellow Nat Wheeler, a Nat is allowed to wear whatever they wish and serve their station however they like. If you are serving among other Nats you must notify them if you are to break dress code, you must also carry the replaced article of clothing incase you are seen near a fellow Nat. If there is a changling threat aboard the station, please note that your security staff may belive you to be changelings, and may shoot you when they can, if you belive this to be true, 9/10 Nats recommend asprin for all your headaches evacuating to an area discussed with other Nats where you can negotiate over the radio. If you belive Mr. Wheeler is a changling, relax, the body swapper would gain almost nothing from killing and stealing your body aswell. Only reffer to other Nats as proper nouns crewmen may call you. Remember when in doubt, call them Nat. Nat Wheeler is a double sided Sword and if you dont like being blamed for things you did not do, it's time to make your hands dirty! Go commit a crime and tell them it was Nat who did it!
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Hello! If you are reading this, you may want to become a Nat Wheeler, the state of your station may prevent you from becoming a Nat, a representitive must also be present to get a copy of his Unique identifiers(UI). The likely steps you will go through to become a Nat are listed below: Find out if there is a representitive on your station, this is easily done by checking the crew manifest for a "Nat Wheeler" Ask him to help you become a Nat if you are not asked by him imediately If he does not ask if you would like to be a Nat Immediately, he probably does not have a UI copy ready. During this time you should put on standard Nat attire (black jumpsuit with matching shoes, duffelbag and standard NT issued headset.) Once you have your attire and UI ready you should trash your former ID and PDA. Reffer to the representitive and any other recenty Nat-ified personell as Nat Wheeler. Congratulations on becoming Nat Wheeler, Nat! We hope to see you become a great Mr. Wheeler. Please note that crewmen are not to be forcefully Nat-ified as this may cause more tension between the council and Nanotrasen, Solgov, Space Russia, the Shoal, and the majority of other diplomatic bodies. Only humans can be succsessfully Nat-ified, if a alien crewmen, slave ect. whishes to be Nat-ified, this will require experimental surgery that requires written permission of the participant and the representitive.
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Control a cleanbot/medbot/mulebot at roundstart / as observer
Capsandi replied to Landerlow's topic in Suggestions
@Cidolfus PAIs that inhabit bots get shown those laws like a borg does when put into it's chassis. I belive its the chassis you put the player in that dicides the player's laws so I belive the bots have those laws the entire time -
Control a cleanbot/medbot/mulebot at roundstart / as observer
Capsandi replied to Landerlow's topic in Suggestions
Bots DO have laws, i belive they are something close to: Law 1: You are a bot designed to assist a Nanotrasen vessel Law 2: you are a (medical/janitorial/repair) bot who's perpose is to (heal crewmen/keep things tidy/repair flooring) Law 3: fuffil your perpose Law 4: you cannot fuffil your perpose if you are hurt