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ID404NotFound

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Everything posted by ID404NotFound

  1. I think cryotubes would be more interesting if they weren't just plug and play, like they had more of a process, and had maintenance. examples would be the process of draining the cryo tube loop, inserting patient, filling tube, making sure a filter part is in working order, checking your tube's source material (beaker), and that it isn't being contaminated by incorrect handling, even requiring cleaning the tube inbetween patients. sure, some might find it annoying for it to be a process, but if it required input and thought, rather than an optimal beaker mix and just slap patient in, wait, pop them out.
  2. I might be wrong, but I've always viewed SS13 as a co-operation based game. People who try to circumvent interaction with others in favor of being a solo do-it-yourselfer building their own lathes/medbays/chem/everything/etc are kind of missing the point, in my opinion. Yes, I get that relying on others has its drawbacks at times, but maybe contribute to improving this, rather than just trying to 'escape' it by making yourself as self-sufficient as possible. Even if we had departmental lathes, etc, you'd still have people trying to circumvent.
  3. would it be interesting if they had a function, that if they were observed for too long, or by too many people, they would start to lose life-force and fade away? Would be an incentive to spook, and have limited action, instead of just "hanging out" with crew who are obviously not going to be afraid of these, and just want to spend time with the snowflake creature.
  4. problem with a race like this, is just like when certain people make themselves a shadow, they expect their 'needs' to be respected above all else, and start attempting to blackout sections of the station.
  5. on an abductor 4 ship roundstart, I as a scientist, managed to swipe a dead agent from a different pair from a zealous borg, then get my agent to steal defib and meds, revive them, and then reunite them with their scientist. The most difficult part was me and my agent telling him to activate his vest before we teleported him back to the station, since we cannot cross-talk with other abductor teams, just point.
  6. I've seen people drag the teleport beacon from the bridge into the space between the double airlocks tons of times, as if it was standard practice. The real power is attacking telecomms as nukies, but tossing the beacon on telecomms into space.
  7. but would assuming there are sleeper agents be a meta thing? "we can't give out guns and all access to everyone, there could be sleeper agents!"
  8. if it cost TC, the drawback would be that players are hesitant to spend, as there is no guarantee that who gets picked will be any good, just as when people don't want to pick holopara because it's a roulette roll for competence. edit (imagine spending 200TC to make 20 or more 'sleeper' operatives)
  9. this would be an interesting idea to adminbus in a few times, and see how effective it even is
  10. a hoodie hood will also protect you from pepperspray/holywater spray, and face huggers as it is a "helmet"
  11. Szlaa and Naazha ?
  12. pretty sure an antag clown can use weapons correctly, where as a normal clown would shoot themselves.
  13. Pretty easy to counter instability by adding disabilities
  14. revamping the taste system would be neat, but I know how tedious it would be
  15. This is pretty interesting ? It would be cool to have.
  16. ? please do. I love her art so much, and would love to see her benefit from it and keep growing
  17. They'll have to challenge me to take it from me.
  18. newest by Sumico, a bit more intimate.
  19. they really only exist in there on the off-chance mining does jack-shit (it happens) and you need gold for virus cure edit: it is fun to steal the champion belt and then hold your new title.
  20. This one is technically false, I've seen plenty die inside of cryotube
  21. nope, can only shut off normal radio and wireless interface. binary stays on. As a vampire I dunked two borgs constantly as they chased after their master.
  22. an AI kidnapped via intellicard can still speak to their borgs with binary radio
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