Emotes are a huge part of Role-Playing, but right now emotes are just waay to simple and a lot of users aren't encouraged to use them (unless to spam or meme around).
So here is some ways we can improve emotes that i believe would make emotes way more interesting and encouraging for players to use.
Sounds :
The only emote so far that has a sound that can be used is the *scream emote and the screaming can be sometimes not suitable for most situations,
we can add more sounds to emotes like *sigh, *yawn, *sniff, etc and we can allow players to use current sounds of these emotes (ex.*Sigh saddly , *Scream Fear, * yawn fake)
Adding mechanics and more depth to the game with Emotes :
Emotes can be also used to do specific actions that will improve roleplaying and make the game more fun
For example, players might require to use *aim to aim at a person when holding a gun or something lethal like a knife, this could be useful for security if they want to arrest someone and put them on an edge, another example, Chefs might require to use a *mix emote to mix ingredients instead of having items magically appear by themselves.
Emotes Menu :
It's often a headache to type emotes only to find out you typed them wrong, this is why adding a emotes menu will save the player this small unneeded headache and can allow new players to use these Emotes and not wait until they played more than 100+ rounds only to discover that they can use emotes in the bar.