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Posts
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Everything posted by BottomQuark
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I belive so. Yeah
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As far as I know: Our atmo pushes things around really fast DAMN YOU FASTMOS but it transports pressure kinda slow Their atmo, well basicly 1 tile breach and whole area is empty in less than a second, but it does not move items ALMOST at all Their atmo makes inflatables REALLY usefull ,cuz if you move into depressurized area without inflatables, oh boi, god bless you cuz you just got another area to fill with pressure I'd love to see para atmo transports pressure between two tiles faster, but I'm not touching that code, that's suicidal I tell you! Saying that, I don't mind our atmo. It makes you more vigilant when you work with breaches.
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Biography- Xann Zxiax
BottomQuark replied to BottomQuark's topic in The Storyteller Club's Character Biography
Jeez that is OUTDATED So,: Added to history 2 events. one of them made me Squire of the Order of Lord Singuloth, the other one, is just my fluff item. It looks awsome, I love it :3 Added one faction relation> Order of the Lord Singuloth Added 10 people to my Personal Relationships Updated status of 2 characters in Personal Relationships Updated personality Feel free to remind me if I missed you in relationships, I still need to change some thing. -
Alright, I'm convinced :^) Besides that, there always will be better races and worse races. ALWAYS. The only way to make everyone even, is to literally make all species just reskinned human, and I'd hate that, as much as I hate not beeing able to wear glasses as kidan, it taught me not to rely on secHUD for example, and I don't really feel a need to wear them now. From one side it makes game harder, from the other side, I like challange :^). But back to the topic, I don't think IPC needs rework right now, minor improvements would be nice, as I said: When I think about it now, that wouldn't be that minor improvement
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I don't know the exact numbers but I'll risk it. Most people (including me) play X race bcs they like their style/RP, not for mechanic. I myself used to play IPC bcs they are robots! C'mon that's so cool! Even if they get fucked by EMP and by almost everything, they are still cool to play just bcs you can beep and boop and just act like a robot. ((and I am playing kidan right now that keep in mind is not "mechanically superior" race)) That said, I don't think IPCs need rework right now, tho I'd love to see them beeing able to reattach their own limbs and maybe get only burn dmg in vacuum. I don't see why their metal would get damaged, and you know, space = almost no matter = overheating.
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Biography- Xann Zxiax
BottomQuark replied to BottomQuark's topic in The Storyteller Club's Character Biography
@John_bigless Yeaaah I should update that, there is shitton of things I need to update Relations, character description, personality, timeline, notes, etc. I'll get on that next month when I actually get fluff item in game that traveling merchant made for me (y) -
Reach the highest number without an admin posting
BottomQuark replied to Mrs Dobbins's topic in Civilian's Days
OH NO NOT AGAIN Now there are three ghosts of dead threads spamming "Boo!" next to us -
Yeah when I look at that now, it's not the best quality. Besides that too much swearing etc. I'll propably remake it then, I still got all vids on my computer.
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Yep, I actually should make another one :^) And yeah subtitles would be nice tbh
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Is_This_Loss (tm)
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? Hello there! I don't think we've met IC, but I try to avoid visiting medbay :^) So, I'm Xann Zxiax. If you'd like to learn engineering If you don't know it already that is I'm more than happy to teach ya ?. Feel free to DM me or something
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Biography- Xann Zxiax
BottomQuark replied to BottomQuark's topic in The Storyteller Club's Character Biography
Oh hey look at that, new picture? But who made that neat thingo? It's my IRL friendo Hatter PS: That is defenitely NOT dead space armor, and this character defenitely has spikes on the shoulders. Yes. -
Recommendations for Commendation
BottomQuark replied to necaladun's topic in NSS Cyberiad Crew Records
So, how about we actually use that huh? Name: Gerhard Van Lutz Commendation: Cryostar Reason: General experience in field of medicine, exemplar CMO and medical doctor. Actions leading to Commendation: years (or months?) of experience, countless of saved people Recommending Person: Xann Zxiax I, Xann Zxiax, do solemnly swear the above account is true, made in good faith, and understand that lying upon this commendation is grounds for immediate dismissal from NT and further penalties may apply. Name: Ipsum Bellus Crinitus Commendation: Medal of Bravery Reason: He does not know what fear is. Really. Actions leading to Commendation: He died propably more than 200 times, every time fighting the weirdos with guns or other weird stuff, I guess you could call that "bravery in the face of great danger". He fought them after all ~~and died~~. Recommending Person: Xann Zxiax I, Xann Zxiax, do solemnly swear the above account is true, made in good faith, and understand that lying upon this commendation is grounds for immediate dismissal from NT and further penalties may apply. Question: can we recommend someone that has no record on "NSS Cyberiad Crew Records" or bio in Storyteller club? ((For example E.L.O.?)) -
So we've made bar in bar maint, preety big, with our own kitchen. It was preety fun if you ask me. ~~We exploded at the end~~
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The point is, that we don't want an event, we want station goal. I do like the idea of sending CC some shit. We could make a list of for example 50 items CC would want us to send them, randomly take 10 of them, list would be sent via communication console, just as every station project report is beeing printed. We could implement nice variety, one shift for example they would want us to send materials and tech boards, another round mechs, bluespace backpacks etc. I have no idea how hard would it be to code, but that could involve every department if done right.
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Even if it sounds fun, it's more of a amin event than station goal. It has to be something that you can code "BOOM constructed, switch that bool to true and there we go, green text at the end of the shift" Building minature station is again, 99% engineering job, since people will come to the station after engineering fill the area with pressure, what means, already hull, power source atmospherics and piping, possibly already making windows, airlocks, etc. etc. to make it secure. What then? Engineering makes shitton of computers, machines, what means science has to bring that from R&D, medbay sec and service would be involved really late if involved at all. That would be the main issue, it has to be something that can be finished without admin involvement. Tho I'd love to see things like that happening, but instead ships docking to that 2-tiles-wide dock in arrivals. It's just not a station goal. All current station goals can be completed on station, they do not require admin to do anything from what I know and provide something in return.
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So, today we had community meeting. I asked "Hey, what about station goals?" They answered "We would like to have more" So, if you have an idea for one nice station goal, post it here, let's see if we come out with something creative. Station Goals are supposed to involve whole station.Who plays in engineering knows, that it's mostly engineering, cargo and science. Current Station Goals: 1.DNA Vault. Basicly, you make room for DNA Vault, ask cargo to order crate with board, then you just wait for science to reasearch parts then collect DNAs. BOOM that's it. Once finished every crew member can just come to DNA Vault and obtain one of 2 random powers. 2. Blue Space Artillery Basicly, you make big ass room ((The hardest station goal for engineering)). make machine frames, ask cargo for boards, then insert them. Scream at cargo for bluespace stuff, scream at science for parts. install Once finished, you have one big ass cannon on station 3. Station Shields Basicly, scream at cargo, make one computer, place sats in space, activate them. Once finished, you are "protected" from meteors. That's also not true, some meteors always breach the station. Current station goals do not involve security, medbay and service ((except hydroponics)) at all. As engineer main, I'd love to see more station goals, cuz people don't want to make the same shit over and over again. I propably will come out with something myself but it's 0:44 am, SLEEP
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Oh I remember that AI! Welcome on the forum!
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Fair enough! See you on the field then
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ohh, ok that explains, I made Xann ((my engineer main character Kidan)) at the beginning of this year So if you need that: major changes in engineering: When you open maintanance panel on airlock, you can now add metal/plasteel to secure it, if someone wants to hack secured doors they need to remove cover Now, airlocks can get demaged, when you attempt to weld airlock on help intent you will attempt to fix airlock. In order to weld or unweld airlock, you will need to chose another intent That's propably everything. I mean that: You basicly have character skilled in engineering, atmospherics, chemistry, mining, cargo, paramedicing (medicine then too), robotics, command and security. Some people don't like that, even if that does not bother me, I can see why.
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#When_your_characters_knows_everything I see someone who mains engineering, and I don't know you, interesting.
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Biography - Rissa Lazzuxei
BottomQuark replied to thatdanguy23's topic in The Storyteller Club's Character Biography
GREEN ? -
Biography- Xann Zxiax
BottomQuark replied to BottomQuark's topic in The Storyteller Club's Character Biography
*click I updated relations, notes aaaaand added just one thing in dates ? Edit: I forgot to mention pic made by thatdanguy that I will not ping cuz I don't want to spam your notifications :^)