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florodude

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Everything posted by florodude

  1. That could be cool. But I think at least most of us are in agreement that some sort of reward should be offered for contributing on a regular basis?
  2. Currency implies payment or trading. Antag tokens shouldn't be able to do either. That's taking the argument to a point of absurdity. Each issue solved = 1 antag token, unless it's grammer/typo fix. boom. Legislation solved. As for it being gamified, this is a game we're playing. Who cares? I think you are vastly misjudging the effect this will have on the game. Each round is 2ish hours on average. So let's say there's 12 round a day.By the end of the game there's at least 5 antags, but I'd guess the average is closer to about 8. But let's stick with that minimum. There's 60 antags a day. How many antags will realistically get solved each day? I'd say at absolute maximum 3. (In case you want to argue the point of maximum three, look at the other side of things. If you really think more than 3 tokens a day would be redeemed, that means over 3 issues with our server are being solved a day, that's worth some praise!) That means 57/60 antags every day are normal, and 3/60 are from solving coding issues. That comes to about 5%. The question I'd bring you all is, is 5% maximum of antags worth our backlog of issues being fixed? In my opinion, heck yes.
  3. I mean yeah some people don't have time to code but that is also kinda on where they're prioritizing their time. This way gives incentives to helping the community, which is a good thing.
  4. Well, just trying to be helpful and be a part of the solution
  5. What about a task force under the maintenance team? One that would look through the PRs, filter/categorize them to help things run faster. Find which ones aren't really applicable anymore, which ones are just easy fixes, find which ones they would actually discuss. That sort of thing. Would that be helpful?
  6. As of right now there are currently 538 reported issues, and 86 pull requests. For those not in the coding world, that means that there are 86 fixes, tweaks, features, etc. that have already been coded by somebody in our community and are in limbo. My suggestion is that Paradise brings on a couple more maintainers/changes their practices on approving PRs/has a work day. Looking at some of our PRs, many of them are very simple fixes or bugchanges that should have to wait 3-4 months in order to be processed. I propose that a couple more maintainers that have regularly been proposing PRS are added to the maintainers team. In addition, I think the team should take a look at their policy and practice and re-evaluate practices regarding how long things can take. Finally, I propose the maintainers find a day where they can take a couple hours to get on voice chat of discord, and hammer things out together. Looking at the PRs proposed, I think the team could get through quite a few of them in a few hours. Finally, because I work in a full-time director position, I understand the frustration of people suggesting things but not actually doing anything to be a part of the solution. Therefore, I would volunteer to help maintain in any way the crew would need me. I'm a novice coder, but learning. If the crew doesn't need me, that's also fine, but I wanted to at least volunteer to be a part of the solution. Thanks.
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