thatdanguy23
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Everything posted by thatdanguy23
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Making Maints Shroomed all over not allowed, and set under powergaming
thatdanguy23 replied to Keppler's topic in Suggestions
I always deleted shrooms of any kind if they spread to the point of being obnoxious - not only because of the powergaming and the offense to the eyes, but because some peoples' frames can't handle it. Honestly removing the ability to be planted would be a net bonus, but for now making it a rule restriction is best. -
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send pics on discord pls
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making these sprites has been keeping me sane, so if anyone wants me to make more, just ask please im begging you im bored out of my mind also heres how they look in-game
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This speaks to me on an emotional level. You can see from the liberal use of green that the artist feels comfortable with expressing their "greener pastures"; flaunting, just humbly enough, that they are on stable footing and not afraid to speak their mind. The brightly contrasting red shows us that the artist's life, much like even the poorest of pauper's, has strife. Very deep, very awe-inspiring. What? What's that? What's the blue for? Er, well. I don't know. But it looks very neat.
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New Space Mini Department (Mechanic Major overhaul)
thatdanguy23 replied to Boxy's topic in Suggestions
Yeah, I don't mean to piss on your parade, but none of this would really work, especially not on our station. For starters, we don't have enough ruins for 5 explorers to make good use out of. You thought it was boring when it was near the end of the round? Yeah, welcome to an entire round of that, but with 5 people. You'd be in space for all of half an hour and then you'd be in cryo because you've done it all - and that's if the shift has rolled interesting ruins. Most of them are fluff, because it's not supposed to impact the game as much. For seconds, you don't have to make it a department. That's not the point of the Cyberiad, it's not home to a flotilla of space pods. If you want to make a pod group and subsequent garage as a Mechanic that round, fuckin' a, go for it, fill that niche, it's your gimmick - but just because it's cool once or twice does not mean it's compelling for an entire constantly running departmental type. People would get burnt out of this wicked fast, and then you're back to one - maybe even zero - Mechanics; left wondering why it was even implemented at all. If you want a more likely-to-be-implemented version of this, you'd be looking more at making Gateway Explorer a real job as opposed to "civilian with a deathwish". -
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That's not a good thing. Generally most of us don't want our antagonists to outright murder everything that remotely gets in their way.
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This would do wonders, honestly. I'd prefer this line of thinking over "well it's a playerbase problem, let's not change anything."
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aye, all the PR did was make killing security become the be-all end-all necessity that slings require in order to win the round. reverting it would probably be best, although it wouldn't change much in the end. slings kinda suffer from being ass on either sides if you swing changes to them one way or the other. it sucks when slings recruit security because it's too easy, it sucks when they have to kill security because it's too hard. slings just...sort of suck, honestly, and they'd need an entire re-write.
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gimme more thimng to draw please serious enquiries preferably
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so i re-drew maxwell crysten, @Spacemanspark's character, and then i compiled a picture with all three renders side-by-side because it's kinda cool how much i've improved over the years
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yeah, i did! i don't have those old ones anymore, but i'd love to make new ones.
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"Welcome, welcome! Please, feel free to look around. Our shelves are stocked and ready for you to take home a cuddly new friend. Only $10 per plush toy! Don't push, now, there's plenty for everyone." okay so yeah a guilty pleasure of mine is drawing characters as felt/plush toys and i figure i may as well offer it to other people. it's cheap (at least to the point where i can make a bare minimum profit) because i have little to no confidence in marketing my artwork here's some examples, comment if you wanna discuss it, yada yada