Everything they just stated. I would also love if the recruiters office could be move to take up the second customs office. It would free a ton of space up for anything else.
Maybe an in game story event to give machine people the chance at freedom/their own embassy.
You have to be joking. One mistake and an antagonist has you as a new sec. One slip up and you are eaten by slimes as a xenobiologist. Cargo might be easy with crates but mining is not. Refill your gas wrong, hit gibtonite and you are guaranteed to not play the rest of the shift. It sucks for all.
I actually agree with your idea, just not your attitude that only medical has it hard learn.
Robot people should get a speed boost just for drinking the stuff. It could even be used as a regent for special machine-people drinks at the bar. "Tinman" Drink?
I really like this idea.
No problem. I have a campaign that is around that time on Sundays, so will be unable to play. Good luck guys!
EDIT: wish I could join you. Campaigns with the nook races are the best.
So, give them tons of weapons and kill objectives.... and not expect murderboning? They seem like a more powerful ninja in a 3-pack.
As much as I love predators, I think it is too much to code and way too overpowered.