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kukeke11

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Everything posted by kukeke11

  1. Indeed it is
  2. I like it but it looks bigger than 48x48
  3. This, so much. Most SS13 sprites are simple, outlined, and communicate only what need to be communicated with only a few minor details. Whatever the re-designed sprite may be, it needs to be in line with the general SS13 theme....and that design uh...isn't it, no offense. Still looking for potential submissions on this, by the way! Well, tried to make the coloring simpler since you guys don't want to improve look of SS13
  4. I thought I'd give at it
  5. I disagree. While it's true that some things with obvious outlines can look "bad" it's usually due to poor color choices and weird angles/linework. Having a darker outline can really help bring more depth to something that would otherwise appear very flat. I was talking about strong outlines, and if you look you can see that my icon has outlines, if i would remove outlines it would look verry different. and in SS13 everything does look rather flat even with nice fat outlines
  6. it is the same resolution 48x48 also fun fact the folder is called 48x48 but the icons are 64x64 for some reason.. Also small miniscule update
  7. Borders are used by amateurs, instead of making same style as SS13 currently is we should strive to improve the look of SS13 and this would be the begginning I'm willing to make more improved sprites
  8. So lets say I have multiple doors, do I have to re do the animation for each one or is there a way to give it a texture like in 3D, so you wouldn't have to red to each of the animations for every type of the door.
  9. Well this is my go on the new pods I made them that shape because space pods usually mean circular one man space vehicle. If you wish to use my sprites I will create rest of the needed ones. Also help me decide which coloring is better. Well I also added construction For some reason when I copy sprites from byond DMI to paint.net to make these images they lose transparency.
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