I think the mediborg should have something like a suffocation treating chemical, because once it gets below 65 epinephrine is no logner useful. Maybe replace epinephrine with salbutamol (or something else)? I think that would make it still kinda fair.
Also, the mediborg has saline-glucose solution for healing brute and burn damage. But it heals the really slow, like 0.6 units per cycle. Think this is a bit weak, but if this doesnt get accepted its not that big of a deal.
Aurorastation has a chemistery gripper, it probably it can store multiple pills, bottles and beakers. This would be cool to implement in paradise.
Last change, again from aurorastation: When changing chemicals, you have to click the hypospray to "scroll" through them. This is a bit hard to do and hit, and auroras solution is much better. Have the chemicals pop up in chat, and then you can just click on them to change.
EDIT: forgot to add, the hypospray refills only the selected chemical. However, if this is not a bug, please make it refill the other chemicals as soon as the selected one gets full.