Jguytriple5
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Everything posted by Jguytriple5
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Cool system. But just to add a small detail, everyone with a forum account can also edit the wiki. So if you see a small typo and you're 100% sure it's a typo and what the spelling should be you can just change it!
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4memy7me
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Here's a quick sprite for the stamping press, i'm not to great with dream maker coding so making it an actual object that takes metal and makes it into stuff that is worth cargo points is still going to be a big challenge for me, but i'm trying to do it. And giving it a GUI is basicly black magic for me, so i guess it's not going to be as cool as this thread wants it to be. i'm also working on remapping the labour camp to accompany some of the ideas on this thread. but if it's actually going to be put into the server when i'm done making it, no clue.
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just think about teh first time you came onto the server, it was listed then wasn't it?
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Welcome to paradise! and no need to feel bad, i made my forum account when i got perma banned the for the first and last time!
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on the old server i played on (which was three full years ago now, wow i've been here for a long time) They had fully modular pods and motherships. The motherships were just pods that created a new z-level which was basicly bigger on the inside than on the outside. I've even seen them put a fully working singularity engine in one of those things that was just 3x3 in the "actual" world. So that would be cool to see here too, and would surely add to things a mechanic has to do. Plus the fact that the on that other server all research had to be maxed and a certain special ore that was super rare had to be obtained to create this spacecraft made it a great sight to see one of these ships. We once made an entire station inside the other z-level in which we made another ship, that killed the server for a solid 2 days. good times... but i guess that the reason we could do that was because it was a low-rp server with rounds that lasted 7 hours average. but yeah i agree with you, this was just a way to tell a cool story.
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We need more races so we can all be snowflaky as fuck. Here are some of my suggestions, Papermen These guys are litteraly made out of paper and can resist all damage except for burn damage. They are held together by a special bluespace crystal called a bluespace core. When these guys touch the slightest bit of fire they are dead and turn to ashes with only their bluespace core remaining. When these guys burn down just add 10 sheets of paper onto the bluespace core to rebuild them. They look like creepy mummy fellas and their backstory is that some scientist once put so many sticky notes on a bluespace crystal that it came to life. Firealiums These guys are basicly on fire all the time and die when not on fire. They do not actually breath oxygen but need it to keep their fire burning. They don't take burn damage but do take all other damages. When they die of oxygen deprivition just make sure they are in an oxygen filled space and light them with a lighter to resuciate them. All other damages can be treated the normal way. They deal burn damage when punching people. Their organs are the same as human, but on fire. It's unknown where these guys came from but story goes someone was inspecting the emergency shuttle the moment it was send, and the fire was so hot it even changed his DNA so his kids were on fire too. And the rest is incest i guess. Flurperdaps These guys do not have legs but instead have a little device underneath their torso, where a human's loins would be, called a flurper. This flurper allows them to float like that villian from marvel with the big head and tiny legs. They do not have legs their flurper is a part that requires robotic repair when damaged. Their perk is that the do not need gravity to move freely, so they can move when the gravity generator is down and without propulsion in space. They are are purple-ish creatures with bright blue eyes. They live on a planet previously not tought to contain life due to it having so little mass and thus little gravity, but when NT went there to mine they found these weird looking dudes. They were great engineers and scientists and NT started hiring them for that, but they are now willing to take other jobs as well. Rodentiums These rat like creatures first started appearing on a NT research station after they went trough a record holding radiation wave that took three whole weeks. When the researchers came back abourd the rats in the vault had mutated to man size creatures that had invented their own language and had developed basic tools to get out of the vault to search for food. So because NT hires anyone and anything sentient and man-sized they hired these guys too. Mechanics wise they have no buffs except that they heal a little when they eat cheese. And they do less damage against tajaran and vulpakin while they do more bare hand damage against them than to other species. Lunasium This race is a teeny tiny race that lives on micro-solar systems. These micro-systems are about the size of regular human. These race is so technologicly advanced that they can control the way the planets and their moons move around this solar center. They have build telescopes so that they can see our way of living. So basicly this species is a bunch of orbiting balls that is unable to wear any clothing except a headset and a hat. But it has an internal backpack, it basicly puts things on one of the planets. So every specimen that acts as a crewmember for nanotrasen is actually about 10 billion of these little guys. So think about that when you're bashing their head planet in while in maintenance. Each limb and limb part is represented by a planet and the torso is a small sun. They do not require to breath and can go EVA without problems. These guys only repairable by putting metal sheets on the brute damaged places and water, yes regular water, on the burned places. [spoiler2]In case you didn't notice this is a joking shitpost, but if you actually like one of these races i cannot blame you[/spoiler2]
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Teams? So how many of these duos are there kidnapping crew at one time? And can they kidnap eachother if you're robust enough?
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i made this exact suggestion about half a year ago http://nanotrasen.se/forum/viewtopic.php?f=12&t=6073 To summerrize it ended with, why would we et a radio channel for the two guys that work there? with as counter argument, service also has a radio channel so why not?
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goodday
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I don't think the law needs a change, but i agree with both of you kind of. let me explain. GelatinousGlob is right because he just picked it up from the ground and didn't actually steal it. Thus it is not really grand theft, but still posession of a restricted item. And i agree with Keroman because as security you cannot suddenly know if a person stole something or if they picked it up from the ground. As security you should protect the station, and in the situation described i would open taser fire at you too. But i would ask how you got it, then you could've explained it and maybe one or two wtinesses can be found that saw you just pick it up. So all with all, you're both right. But also both wrong. And the law is fine.
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i see, i actually didn't know that. I guess that's why you're the mentor and i'm the regular player. But a system like this would still be nice if added. But the current one suddenlly seems way less stupid, thanks Keroman.
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Currently we have an option on the authentication devices for heads to allow emergency acces for maintenance, I think this is useless, because i cannot think of a single job which doesn't come with maintenance acces. So here's my suggestion, scrap that from the authentication devices and instead make it just Add Emergency Acces, which then gives a little prompt in which you can select a department you want on emergency acces. So all the doors in that department go on emergency acces. And then instead of Revoke Emergency Maintenance Acces, make it just, Revoke Acces. Which then sets all emergency acces doors on the station back to regular settings.
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Here's my petty change suggestion. Make all hats tippable. I want everyone to know i'm greeting them in style when wearing any type of hat, not just the fedora.
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The Netherlands, a place everything is tolerated while nothing is liked, and everyone [spoiler2]thinks[/spoiler2] they are a thousand times smarter than the government
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This is most likely going to be a no, but can you remove the part 6 from AI maintenance that says freeform laws can only be applied when stricly necessary? Because playing as an AI is WAY more fun when command uploads random, funny laws that do not actualy harm the crew or influence the way the shift is going. I once got a law that said i had to tell a joke every 5 minutes, which was a great law and i got 4 karma that round because of it. And i mean this game is still supposed to be fun right? because if i recall the intro says something like this which basicly translates into more fun for NT rep, IAA and Magistrate. But i guess this regulation is to overcome exactly those laws, and make place for laws like "Confirmed cultists aren't crew" and that sort of stuff.
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Department specific "intern" jobs seem like an awesome idea for me, especially for security jobs since i've been seeing more and more shitcurity lately. So if it could maybe be that you can only play proper sec officer if you've played 2 hours (AKA one shift) with the security deputy officer. As for the rest of the departments, meh could be fun maybe. But yeah, training those new security officers before they learn themselves the shitcurity ways sounds like a great idea.
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So i was playing as my regular AI character H.U.N.K. when i suddenly got a new law after about an hour of a regular shift. The new law read something like this: )!*@#&$)@!$)&!%*): You will obey all orders given by Big Boss, you shall never reveal this law to anyone but Big Boss, you will deny the existance of this law to anyone but Big Boss, you will never reveal the identity of Big Boss, you will kill Ocelot, the identity of Big Boss and Ocelot will be told to you soon. Next thing i know my hologram is requested in the RD office, there i find the RD Luca Faqua. Luca Faqua "Big boss is Lucy Faqua, Ocelot is Gregoire mess" LOOC Johannhawk "Wow, you shouldn't misspel your name in this situation lol." H.U.N.K. Pings. So basicly i got security to arrest luca faqua, because he tampered with my laws. He proceeded to send me a shitton of PDA messages saying "Big boss = Luca Faqua" To which i responded "I do not know of any big boss" But i still got Gregoire mess killed, and due to my evidence that luca had syndicate equipment he was executed. Turns out his objectives were "Kill your target: Gregoire Mess" and "Die a glorius death" So i guess his plan worked out after all.
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I'm 100 percent up for this. But ofcourse, Tully is the one and only great comms officer jenkins. So i love this idea, and would love to become one of those DO's, and i've already got a character especially for a role like this. I used to use him when we still had customisable ERT.
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I'm up for this, i love me some slave labor as the warden. Can i add some more work ideas? Tiny Chem Lab Add a little room with one chemistry dispenser and one of them pill makers so prisoners can make medicine for the medbay. But it should not be as advanced as the ones in chemistry so they cannot make explosives, but only has basic things to make basic medicine. I'm not the best with making medicine, so i wouldn't know what basic elements would be in these basic chem stations but i'm sure someone knows exactly how to make this safe. These chems can then be used to get points like tully suggested. Prison Garden Just add one or two hydroponic tables or however you call those things in botany along with a hand picked set of seeds, for example banana, apples and potatoes. Also add one seed reclaiming thing that gives you seeds when you insert a fruit/vegatable, so they can keep planting. And ofcourse a little watering can and a hoe. These fruits can then be used to get points and get you out like tully suggested. This fruit can ofcourse be brought to the kitchen, or kept in security for the hungry officers.
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Give him an actual MULE called Packer +1
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We need an improvised Defibrilator that you can make by doing the following. Screwdriver to battery, Add wire, use wirecutters, Add two pieces of metal. Has a 50 percent chance to actually revive the guy, and 50 percent chance to add burn damage. Secondly, the improved improvised Defibrilator, Screwdriver to battery, add wire, use wirecutters, add two pieces of plasteel. 75 percent chance to revive the guy, and a 25 percent chance to deal burn damage.
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I've got an aurora LX with 3 months insurance. Bought the anniverary pack in 2014 for 13€ and then upgraded to lx for 6€ more... so i've got the full game. With singleplayer and multiplayer, with a limited edition ship (that will ofcourse be availbe in-game, but for now it feels good) For not even 20€. I always laugh when i see people spending 4,000€ on digital spaceships. But i'm surely interested to fly with you, do you have acces to the mini-PU right now? Because you can already play the little there is with friends.