Bone White
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Everything posted by Bone White
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Mortician Job during a diarrhoea epidemic. In the last few seconds, replace "King" with "Captain".
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As a Chemist/Doctor/Chief Medical Officer, I prefer liquid medication to pills.
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Use the mass-spectrometer in chemistry on some of the patient's blood. Never tried dialysis. I'll take a look at it sometime. This will not happen, you can label the beaker with a pen, or you can eject it and mass spectrometer it. If it automatically displayed the chemicals, then using it for assassination wouldn't be effective. I agree with this. Now for other medical suggestions not related to the overdose system: The biomass grows in the cloner using the dna material and stem cells. More meat coming from a gibbed corpse in this way makes sense. Cloning is balanced to be time consuming. Far off sugestions/ improving the medbay: You can clean the blood under the table with soap. To make soap, is smelly and requires a chemical reaction. I am going to update the map stocks in medbay soon, and I will include spare soap in secondary storage. Wheelchairs will be available in secondary storage when I work on the map. Crutches are not ingame. EVA suits do not stop bullets, but I agree with having to strip patients before surgery.
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The Rabbit of Caerbannog. As warned about by the Sorcerer sometimes called "Tim".
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We admins sometimes alter objectives, especially when targets go ssd, or we're just made a new player a traitor manually. One of my traitors had the objective to release a hundred tribbles on the station.
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Good catch, and yes that'd be very confusing.
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Forensic Pathologist is an alternate title for the detective, currently. Mortician is the correct term.
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Illarians can speak a unique language, consisting of clicks, roars, snarls and growls. Cool that can be understood by Xenos and used to communicate with them. Not so cool. All Illarians have claws, and will scratch with them instead of punching when unarmed, dealing extra damage. Ok, a common feature. Illarians posess a natural heat vision, allowing them to see people, monkeys and other creatures though walls. Erm, kinda strong but maybe. Illarians have natural armor, roughly equivalent to a riot shield. Wait, ONTOP of the previous suggestions? Immune to Xenos' neurotoxin. You must really dislike alien rounds. This is too imbalanced for that gamemode, so definately not. Wait, you want this in addition to all the previous suggestions? Are you even serious? and Changlings' neurotoxin. I'm going to assume you mean stings here. Now you're just getting ridiculous. I don't care how many negatives you're going to give them, the only negative that would counteract all these would it would be an admin race only for events. Illarians fade into the shadows and are automatically rendered invisible in the slightest of shadows. Can be toggled on/off. See below: TL;DR image says it all.
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Fill/Drain to the custom mix loop to do things like, for example, pre-chill N2 for supermatter emergencies or pre-chill O2 for cryo emergencies.
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I could, but the idea about valves is YOU have to check them in case of tampering. Adding a notification when pressure is reached changes the ball game completely. Only thing missing here that I can see are two valves on two of the connector ports to completely empty/fill canisters. Looks smart.
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Passive valves only let pressure through if it exceeds the set pressure. It's sort of like a gas pump in reverse. It allows you to keep a set back-pressure behind the valve, allowing only excess to flow through.
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First thing I want to implement - war declaration. Can't capture flags without being at war, you can only declare war against one nation at a time, but multiple can declare against you. Second thing, shared radio channels, one for each nation, shared when takeover occurs. Third thing, a guilt debuff (like shock) for people who use lethals instead of incapacitation.
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I never, ever, emergency siphon rooms to remove plasma/N2O etc. Siphoning then re-pressurising is always longer than just filtering out the hazardous chemicals with the normal scrubber action.
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No it's not "stabilised" at round start. The ports don't consume any air correct, but the pipe that supplies the port has plenty of breathable air which would be better in the light blue / dark blue pipe as reserve air for when/if it's needed by the ship's vents.
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That's an oxymoron.
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I turn off the pump TO the portable pump nodes as soon as the shift starts, otherwise you end up with 4500 kPa of otherwise breathable air in there. Such a waste.
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To inform you, I have complete control over what/where nations is going. However, I am still getting to grips with a lot of byond and it's nuances. Whilst suggestions are great, implementation difficulty is a major part of this. I'm not going to give away my plans, but feel free to discuss and suggest things.
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Why do I get this idea is all because when someone asked why a cyborg has the ability to dispense paper, I replied it would be great if that borg was a cultist - talismen on demand.
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Unformatted, did not read.
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I used to play "skill level up offline" a lot, but I just got frustrated with being moved from pillar to post in nullsec every few months by bigger alliances.
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My favourite system is Alternity. Currently playing in a 40k Rogue Trader and a custom campaign based in the 30k millennia during the great crusade as legionaries, same ruleset. The Navigator I'm playing in RT is the only I've ever carried across through campaigns, and it was at the GMs request. I've learned that a good GM makes the game, regardless of setting and rules.
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Admins can see questions if they desire, it's optional, by default it's off. I had to ask for permission to continue to read questions.
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The firefighter's red hard hat light is blue, because you know, emergency lights are blue.
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My first response is, boy that's a lot to code.
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It's a lack of coders more than anything, feel free to add it yourself and submit a pull request on github if you can.