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BadApple797
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Everything posted by BadApple797
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Said by the HoS who ran around trying to arrest people with the ion rifle
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Give Ghosts the ability to flip caps on people's heads
BadApple797 replied to Streaky Haddock's topic in Suggestions
Great now I have to find a new fucking hat -
In-game way to create new hairsprites?
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Brig Doc Labcoat + Vest & HoS closed Trenchcoat
BadApple797 replied to Streaky Haddock's topic in Suggestions
Fucking security gets EVERY single cool clothing item...goddamn. Fashion Facists -
Supermatter has been replaced with a bar Vodka Shuttle
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Changelings who are implanted automatically lose
BadApple797 replied to Streaky Haddock's topic in Suggestions
These would be particularly fun now, as the changeling would be powerful enough to overcome alot of obstacles there, and turn the deadly syndicate bases into his own spooky dominion -
Hell just make unscrewing and rescrewing the battery take 5ish seconds of standing still, as the lockboxes stop the science from having guns now. Right now the HoS usually just has 2 E-guns and a taser, I would prefer he asks someone for batteries, it also gives RnD a good reason to develop and produce super-caps.
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Have the stunprod use stamina damage rather than instastun.
BadApple797 replied to Spacemanspark's topic in Suggestions
Could make both prods and batons do stam, and have the baton do much higher stam damage, making it still superior -
I was thinking maybe just make the battery removal and insertion process more complicated.if it took, say, a wrench and a screwdriver to both take it out and put it back in it could lengthen he process enough to make it too long to change mid-firefight
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Security largely already ignores 90% of radio chat, never uses their department radio, never checks cameras and never updates arrest statuses or security record notes. Anything you add on top will likely be ignored
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spent a good 10 minutes one shift trying to teach her to say "Fuck" pretty sure I taught her something about vodka once too
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Pretty sure soft-suits can't store big airtanks in their suit storage, making them very unsuited for engineering work. Same problem with the slow, but the time it became enough of a hindrance to stop people wearing them it made fixing breaches and such much more time consuming. Personally I liked how the old big, armoured slow suits with the equip time felt, but I couldn't get work done in them. They'd be ok for a heavy RP server but not for this
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I saw a guy get fat once and his clothes burst off in bar. He was immediately arrested for public exposure.
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I like this. Security needs someone to help keep the jarheads organized / actually listen to the radio and use cameras
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Welcome to the world of anyone-except-security
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This happening every round? I certainly noticed the counts finish way quicker than before Also I was dueling the clown with toy swords, when suddenly it somehow killed him. Admin was just as confused as I was. Floor Tiles are the best weapons Built a bar in Bridge (and got arrested for it) Built a bar on the AI minisat. Proof! Bulma is unkillable
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I love the bugs in this game
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Yeah AI can still raise the alert even if tcomms are down, and now that the satellite is so far away from the captain and disk it is a huge trade off to make your first move there
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I don't have a problem with sec officers being able to match the nukies with red alert gear, but they shouldn't be taking on heavily armed terrorists with tazers and stun batons, which they can, unless the nukie has has the forsight to use an energy sword or shield, which they often don't
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Also in real life they fire two electrodes connected by wire to the gun, which needs to be reloaded after each shot and can be blocked if the....victim...is wearing some kind of protection: IE a combat hardsuit used by a terrorist organization. If we had ''Real life'' tasers sec would have a much harder time The hal-taser where perfectly fine for changelings and most traitors, and even so your average antag vs 1 single officer, the antag should probably win. As for nuke-ops: tasers SHOULD be useless against them, they are a fucking combat unit, rent-a-cop gear shouldn't be taking them down, the secure armoury gear should. Right now as an antag the first thing you wanna do is grab a taser and baton, due to them being considerably more useful than the weapons you can get, and don't waste any TC if you have those. Typical Security mentality: Us vs the entire crew, have to arrest them all. If you find yourself fighting the entire crew, MAAAYYYYBBBEEE you're doing something wrong. If you aren't an arse many crew members will help you (help you cremate a changeling or the like, not help you arrest the clown because he called you a bad word) Personally, I believe the hal-damage system was the best, of course ignoring the painkiller thing you could do (which has been nerfed and doesn't effect the new stam replacement) as it was easy enough to arrest unarmed people with, but really made all non-lethal weapons much less dangerous than lethal ones, and made using lethals on a target a legitimate tactical choice, it made people scream when you unwarranted tased them, and made more important to call and cancel red alert. I am also not gunna believe for a second that security is too hard inherently, rather that most of its players are bad. Security barely use their radio channel at all most rounds, doesn't update records despite it being 3 clicks from the all powerful hudglasses and most HoS's make it their personal mission to alienate the crew and arrest people over petty crimes (like calling the hos a condom) while ignoring the bad ones (like the captain being murdered in xenobiology)
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Sounds awesome Trending Tags: #CaptainIsCondom #HoSSucks #OccupyBridge #FreeGeorgeMelons #VivaLaRevolution #FullSuitSensors #HailSingoluth #RIPPunPun I'm just waiting for the day the nukeops find the disk because the Captain Tweeted about it
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I DID IT! How to ruin the HOS's view with style
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Allow tasers to be modified into unsafe lasers
BadApple797 replied to Wintermote's topic in Suggestions
isn't there a way to already do this with the batteries and plasma somehow? -
slow round, nothing to do, soooo....
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Some of the screens I've collected over the weeks During a blob round - at least medbay was somewhat effective Guy putting on a performance for us - quiet the turn out someone telecrystaled a revolver into escape in a last ditch antag attempt. I helped the injured onto the shuttle I made a packet of healthy cigarettes, perfect for the blueshield who likes style I made a secret hideout in security maint - the door could be bolted or booby trapped by signals from my PDA speaks for itself Didn't go as planned. I don't know why I even bother >.> Our CE asked us why we where playing cards and what work we had done. We actually finished the game of go-fish, we tied Engineering is always so understaffed... a particularly good shift CE released the singlo in a blob round, and it saved the station.....kinda Captain fired me for carding the AI to check its laws (It asked me too, to get everyone to quit crying malf) so I decided to make myself a centcomm officer with whatever I could grab with civilian access. Also one of the few people to survive that shift ( which notably excludes the captain!)