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Everything posted by tigercat2000
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Well, this is already in my signature;
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It doesn't make much sense to have small weapons such as knifes stick embed, but, I think it makes for a more fair fight when larger weapons such as axes get stuck in the enemy.
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It's a sin to use github client. JK, , but I personally prefer git bash for management (http://git-scm.com/downloads). It's a command-line program.
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you have to admit it would be kinda cool if you could switch to manual breathing mode and stop breathing until you pass out. I do like this idea too though.
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So, basically, I had this idea. It would make the gibber about 7 seconds slower, as well as broadcast messages to the parties of gibbing. It would basically be like: Button is pressed to start gibbing. Message appears to person on outside: The Hatch closes and locks. Message appears to person on inside: The Hatch closes and locks behind you. 2 seconds later. Message appears to person on outside: The Gibber states 'Deploying Grinders.' Message appears to person on inside: You hear a faint voice.The Gibber states 'Deploying Grinders.' 1 second later. Another message appears to person on inside: A number of sharp points press into your back. 2 seconds later. Message appears to person on outside: The Gibber states, 'Engaging Grinders.' Message appears to person on inside: You hear a faint voice.The Gibber states, 'Engaging Grinders.' You feel immense tearing pain in your back. BeingGibbed Unlucky screams! And then it produces the leftover meat. (Note, Code already exists for this, just want opinions before attempting to merge it into the actual server.)
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Unless of course an admin parks in the station. Then the players can board the adminbus. Then they can all get infinite laser guns and go on an adminbus party.
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With the way breath works, I'm not entirely sure it's feasible to code, but this would be a pretty cool idea.
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... I can't even list the sheer amount of things wrong with what you just said, and it makes me quite sad that they are all true
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at the very least, make oxygen tanks + breath masks work against it It makes no god damn sense that your FULLY SEALED PRESSURIZED HARDSUIT would filter in corpse-smell
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Belarion: IMO, difference is running out of power Vs. no power cell. Gameplay wise, just running out of power, you should be able to keep fucking playing without relying on the crew to notice you. But a power cell removed means you were purposely disabled. Makes sense game-play wise to keep them from moving.
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Funny that you mention this. My latest Pull-Request adds this. It just needs to be merged.
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To be honest, I'd just like the engicart to be a giant backpack. I swear I have seen a server that added grocery carts that could hold anything that would fit into a backpack, but hold more of it.
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It's a bit silly to completely disallow calling the shuttle for an hour, since there are many situations in which an ERT is entirely useless, but a shuttle is required. Like a singularity, or a completely fucked atmospherics system (Yes, it can happen. Usually in conjunction with a singularity). Or for other reasons, like a nuke squad, in which case you want to get everyone off the god damn station, since an hour is PLENTY of time to get the disk and blow the nuke.
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*cries*
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Goonstation's medical system includes defibrillators as well as a whole "heart failure" system. But goon's entire med system is MUCH different than ours.
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Security borgs should have an audible "HALT!"
tigercat2000 replied to Habalabam's topic in Suggestions
Protip: Autohotkey allows you to make hotkeys to type out things nearly instantly... or get a logitech keyboard -
Name: Squishy Larkens Age: 22 Gender: Female Race: Slime General Occupational Role(s): Geneticist Scientist Engineer Biography: Squishy Larkens was a slime girl born and raised in Larkens Laboratories. She has a fairly large family within the clan, and she considers Zolt Snekral to be her brother. She has gone from station to station working for whoever she is able to. Qualifications: Bachelor's degree in Science and Technology Basic Medical Training Basic Firearm Training Employment Records: Security Records: [Clearance: Security] Squishy Larkens is a known troublemaker, and has been caught working with [Redacted], [Redacted], and [Redacted] on multiple occasions. She is considered a minor nuisance. [Clearence: Captain] Squishy Larkens is known to be very dangerous if provoked, and is likely to flee at minor provocations. She has been restrained with a straight-jacket multiple times in security due to security unable to gain control over her. She has also been arrested on counts of treason [Redacted] times, Murder [Redacted] times, and Assault 129 times. It is recommended to avoid provocation of her unless absolutely necessary. Medical Records: Squishy Larkens was one of the first slimes to volunteer for medical testing. Her health appears to be in the peak of her slime life. Personnel Photo (Appearance text): So Squishy! Commendations [only to be added by admin]: Reprimands [only to be added by admin]: Other Notes:
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Then go the normal way, develop an addiction to caffeine.
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Updated with Hoverchair, Blue-Skrell AI.
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Or, you know, these people could actually follow our rules and not loot anyone that has the SSD text inside an examine menu. Adding the text and making you fall over after two minutes of AFK would be good too.
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I like the idea of tajaran having a passive leap. Perhaps you could tie it into the intents, like, leaping with help intent gives cathugs.
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Players should be punished for declining anesthesia.
tigercat2000 replied to esven's topic in Suggestions
To be honest, this really should be implemented, but at the same time, I really don't want it to be. It makes it too easy for traitor surgeons. Then again, I am probably just paranoid that everyone wants my head. -
Updated with HorrorBorg, Bloodied Dress, ChristmasBorg. -6/23/2014.
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Alternate: Alternate Alt: Big Alternate:
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Because I just saw that some people don't know how you fight anomalies, Here is a simple guide: Required Tools: 1x Analyzer. 1x Remote Signaller. Recommended Tools: 1x Hardsuit & 1x Hardsuit Helmet 1x Oxygen Tank & 1x breath/gas mask. Safety Guidelines: Never approach a vortex anomaly without an extremely brute-resistant set of armor. Vortex Anomalies create shrapnel, which can include metal rods, and much more dangerously, Glass Shards. NEVER EVER approach an atmospheric anomaly. You can't stop it, being near it will only kill you. Always use a hardsuit when attempting to approach a bluespace anomaly. It can send you to space quite easily. Steps to neutralizing the anomaly: Step 1: Approach the anomaly with scanner and signaller in hand. Step 2: Click on the anomaly with the scanner. It will display a message formatted roughly like "This anomaly appears to be fluctuating around Random Frequency:Random Code 149.7:32." Step 3: Run away to a safe distance. You now need to click on the signaller in your hand. You will notice two fields and a send button. One field is called the frequency, the other is the code. Refering back to the readout from the analyzer 149.7:32, you set the two fields to match this. For instance, 146.5:35 means that you set the frequency to 146.5, and the code to 35. When it is set correctly, hit send. Step 4: Run back to where the anomaly was. There should be a bit of smoke and a shiny blue "Anomaly Core" on the floor. The Core can be donated to RnD to give them a random boost to research levels. That is just about it. Happy Anomaly hunting!