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Everything posted by Earthdivine
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John Romero, worked on Doom and split off the company to make the "game to be all games" Diakatana.
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Isnt this what allow Kidan to eat Diona, too?
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I resent this, I do use this for stuff. My genectist eats my dead monkeymen, keeping the morgue very clean....also the bodies of people I clone, keeping the morgue even more clean :v
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Non-secret antags ending the round upon death? No thanks!
Earthdivine replied to Keroman's topic in Suggestions
This is what happens. Nukies dieing isnt a round ending, its only the nuke going off that does this. Only Vox/Wizard/Malf/Blob do this. -
Map of the Cyberiad's power grid, and some notes
Earthdivine replied to Malmalmalam's topic in Guides
Yea, the AI Sat SMES is ran on magic and good thoughts. -
Might be possible with the body accessory system.
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Should illegal implants be hidden from body scanners?
Earthdivine replied to Crazylemon's topic in Suggestions
It's problematic. Would that be the case with the old compressed implants? Yes and no. Old ones only stored one item, had to buy the implant WHEN you have the item, and were one time only, so yes it is essentially the same thing, but much more bulkier and convoluted. This would allow someone to buy the tools they need, store them, take them out to steal the item, then store it AND possibly their tool, depends on what was stolen, and not be able to be caught unless they were dragged to surgery. Also I should make this noticed, this wasn't removed for "checking for valids" like dragging to the Chapel, its so traitors weren't immediatly screwed for getting a disease or broken bone after they bought an implant. -
Should illegal implants be hidden from body scanners?
Earthdivine replied to Crazylemon's topic in Suggestions
It had been towards less spammy, easy to check, antag checks, not removal of said checks, like Holy water+Fire extinguishers. Might as well leave my thought on here for those who don't wanna check the Git, I am against this as this makes Compressed Matter implants the #1 best tool, even better then Emags, to steal items. Why? Because once you get it, insert it into you and you can't ever know you have it. Traitors get complete immunity from Space Law outside of getting hit with Breaking and Entering or Tresspassing, because there is literally no way to tell you stole anything. Hell you can even insert the Emag after your done with it for good measure. All this will do is make security start taking every prisoner who was found to be tresspassing to Medbay for surgery to test it, and waste surgeons time. I had an issue with Mindslaves too but appearently you cant deconvert from removing the implant to it's moot anywas? -
Do uh, people not read replies or whatnot?
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Missing head rest icon, 0/10
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Make the choice between Tesla and Singularity a real choice
Earthdivine replied to Crazylemon's topic in Suggestions
Because the Tesla creator was goofball and he sees no reason to want to add a downside until power means something. Easiest way to fix it is to let the Singlo be the "build and forget", while Tesla needs maintence, tbqh. I don't quite know how though. -
Don't really need a tool belt when you have your starting box, really. It's only extra click yes but the only people who would need the tool belts usually start with plenty. Yes, this includes roboticists.
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Revert the nerfs to the syndie item Pickpocket Gloves
Earthdivine replied to Cupcakes_n_Hacksaws's topic in Suggestions
According to tiger, this was an unfortunace of the TG inventory PR, and they had no real way to fix this unfortunatly. -
Actually I was thinking of implanting their target, so the doctors shrug and just assume Security did it.
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Considering how strong these would be to an antag regardless, I dont know if it needs to have an Emag. Can get a psedo version of this by activating an EMP when their getting cloned ;p
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Pepperspray isn't worth using because everyone starts with the tools to ignore it immediately. Flashes are meant to be used for Robots more then people. Its not that the Taser encompasses them, its because they are completely invalidated by so many other means.
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If their stun time was reduced that much then there's no reason to use them. All you could do is just keep stunning until a friend cuffs them or you run out. If this in terms of Antags, you got tons of anti stun equipment. Buy them if you think you need to.
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Starting Friday, we will be adding and editting 3 laws from now until this time February as a trial run of them, to see how they pan out and the communities reaction to them And how fast they abuse them. These laws will be:
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Locking dis before anything else happens.
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If he has Pickpocket gloves he can steal things without the big red text showing up. Considering she drew him with black gloves, Dave probably spawned in a pair or bought some and just goofed off.
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There's no need for Antagonist Nations because Nations lets you do that anywas. The AI will stop you from doing anything Lethal though, and it's up to the Departments to care about your actions. There's no need for antags as that will muddle and ruin this.
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I only saying this so to avoid a big flame war or something akin, that PR gets rid of the empty Organ folder, since Fethas moved organs somewhere else. Nothing else was changed.
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Remove the Incinerator/Assembly Line for Workshops
Earthdivine replied to LiquidNightfury's topic in Suggestions
Incinerators there for traitors to be able to make a hell mixes or TTV bombs without the stations watchful eye on them. -
Sounds like a big more then anything, IMO, but Ponies will need to say if that's intentional or not as he did the Sheilds. But on topic, the Sheilds are meant to prevent any and all disabling specifically for this reason.