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Sprixa

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Everything posted by Sprixa

  1. Voxxy thinkings this was already PR'd and it gots denied :(
  2. Diona pods don't work for Vox as of yesterday. Thanks for the clarification on NOCLONE! To be fair, Meth exists and other races have things that different races don't. Telepathy, no blood, tail lash, APC feeding, no hunger, different hunger rates, different eye damage rates, different brute/burn damage rates. There are a bunch of "trade-offs" that Vox have that many people think they should just have because they remember a time when Vox had spaceproof and still hold Vox to that standard of "because spaceproof, these tradeoffs". Speedburst is controversial, I agree. Originally it was pitched as an all-the-time movement speed enhancement, which is definitely much! I heard there used to be a thing called leap and that it was taken away. I don't know, I haven't been around long. I don't want to see Vox become a powergame race. I'd like to see it become a little bit more unique and there. Speedburst gives too much of a combat advantage? Okay, let's go with something else.
  3. That's an idea!
  4. That would be "move_force". "move_resist" is how easy or hard it is to move the mob the value is assigned to. "move_resist = MOVE_FORCE_WEAK" makes it so easy that even animals, like PunPun, can push past you. Granted, now that you're the closer to the size of PunPun...
  5. It could be PR'd. The NO_CLONE thing is already a trade-off, honestly. However, we could throw in a weaker "move_resist" as well: /datum/species/vox/on_species_gain(mob/living/carbon/human/H) ..() updatespeciescolor(H) H.resize = 0.8 H.update_transform() H.move_resist = MOVE_FORCE_WEAK H.update_icons() /datum/species/vox/on_species_loss(mob/living/carbon/human/H) ..() H.resize = 1.25 H.update_transform() H.move_resist = MOVE_FORCE_NORMAL H.update_icons() Full-on DWARF gene includes the "PASSTABLE" flag. Round-start PASSTABLE would be a bit much, which is what we've seen on a Paradise down-stream server. @SteelSlayer
  6. The current "buffs" Vox have: No Skeletonization (gives Medbay time to make SR and revive Vox who died however long ago! Very nice!) Organs don't rot while inside the body (hope they don't do that for other races); Organs don't rot outside the body (works for other races if you stick them in a freezer) (also works for other races regardless until a recent PR is merged) Silent Footsteps (sneaky raptorbirb) Able to process both synthetic and organic reagents (Vox can get high off of ultralube patches) The current "maluses" Vox have: Bones break easier = Translates to a +20% brute damage taken modifier since there isn't currently code to break bones more easily Oxygen is toxic Cannot be cloned NO_CLONE, NO_SCAN, recent fix to the diona pod bug -60% alcohol tolerance (aww) Remain vulnerable to organ death when revived with Strange Reagent (this includes limbs, like the head, the groin, the arms, etc.) Unmentioned: Special Vox Masks (only found on beak when spawning && in emergency box when spawning) Specialized N2 tanks (spawn, two smaller ones in Medbay Storage, specialized ones can be ordered through Cargo two at a time, can refill from tanks in Atmospherics) Vox Sprites are bigger than other sprites <debatable> CMO antag, Chemist antag, Donkpocket antag, might not get SR - this is definitely IC! Other races do not have their revivability as dependent on specific issues, however </debatable> Notes: Don't get arrested - sometimes Security will cause you to go into Crit by removing your tank by accident. They're not "shitcurity", they just don't understand that *Uniform == Tank* and *Handcuffs == Can't Pick up Tank*. It's not their fault, forgive them. They put the tank in your pocket. They tell you they don't know how to set your internals and ask you to do it. You ask them to remove handcuffs. You promise to put them back on. They are two -- no wait, now there's three -- three of them and just one of you! They won't remove the handcuffs. O-o-oh sk-k-k-r-r-e-e-k! You're dying now. They call for BrigPhys. Gasp! x__x; Hope Medbay has SR. Only trust some doctors. Otherwise you get the Anesthesia Tank. Hihi darkness, Voxxy's old friend~~
  7. Hihi, As a Vox main, it is painful to see other races with boons and yearn for them. --------- RE: Speed Boost I think round-start speedboost, as one of the admins mentioned in a previous conversation, is a bit much. In addition, the lore argues that Vox have short bursts of speed. Previously, I am told they had the leap ability. Roundstart speedboost will edge Vox back towards a race that is mainly used for powergaming. Many of us who like to play Vox do so for the RP and the "community". As a spitball idea here, what about an action called "Speedburst", for example, that would function on Stamina and be timer-constrained? /datum/action/innate/speedburst/Activate() var/mob/living/carbon/human/user = owner if((user.restrained() && user.pulledby) || user.buckled) to_chat(user, "<span class='warning'>You need freedom of movement to go fast!</span>") return if(user.getStaminaLoss() >= 50) to_chat(user, "<span class='warning'>Rest before bursting again!</span>") return to_chat(user,"<span class='warning'>You feel a burst of energy in your legs!</span>") user.adjustStaminaLoss(20) addtimer(user, user.status_flags &= GOTTAGOFAST, 15) user.status_flags |= GOTTAGOFAST return This could function like the Unathi "Tail Lash" action. Don't quote me on the code. I don't know if it works it doesn't work - I'm new to coding and just mocked it up based on the Unathi "Tail Lash". A 15-second burst of speed for 20 stamina doesn't seem too bad. After all, "[Vox's] often short bursts of speed [are] little more than that". --------- RE: Shock Immunity Hmm. Shock Immunity would allow Vox to go and hack doors, vendors, etc. and make them shocked with no consequences to their own health. I'm all for balancing and lore, but I don't want to make certain races more useful for antags than others without tradeoffs. And, hey, what the heck, Plasmemes? Shouldn't they have a lower Burn damage modifier instead of a higher one? --------- Organs not decaying is great and all. What's even better is when it's not applied to everyone else as well. What would be best is if it even mattered. Baldbay just sticks Vox in the Cloner and declares them "dead" and "There's nothing we can do, Jim". Or they shove those Crit Vox into cryotubes and watche them die. Oh, huh, how did that happen? Oh well, you're dead now and they don't know what SR is. Sometimes, they do, but they don't use it on you for one reason or another. Maybe they don't like your scale colors? I'd happily surrender NO_DECAY.
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