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Moku

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  1. So, while i am aware that this might end up looking like a bit of a rant, i am not sure what the purpose or idea behind this thing is meant to be. Standard Tator round, everything is going as usual, objectives are being accomplished, shady deals are being made, many remarks about specific liquors are made over the radio, standard stuff! But then everything takes a turn for the worse, for i see this particular item, and i am meant to steal it, but the little voice in my head tells me that that it does indeed teleport people around when they get hit by stuff... No problem, i thought to myself, i'll test the waters, shoot them with a projectile to see if it applies to energy weaponry, Mhm, they teleported away again, didn't see from where i shot though, so everything is dandy. A few minutes pass, i have gotten my hands onto a baton, surely this will be the recipe to my success? Melee over Ranged combat? Turns out i was once more wrong, as they teleported again, though, surely, if i were to just use my hands, it would work, right? Disarmed? Nope, teleported! Huh, this is strange... How DO i fight them then, or get them to a point where i can just take this magnificient piece of technology...? Maybe with soap, but that is kind of hard to pull off, a flashbang might work, but that is hard to get in it's own way... Does it run off a battery? Maybe i could EMP it, though, again, EMP's are very niche and somewhat annoying to get your hands onto, if you're not working with chem dispensers atleast ... So let's try whacking them really really hard alot of times, maybe it'll run dry? Turns out, this doesn't work, turns out combat in general just doesn't work, and while i would ordinarily say that this is great and cool, having been on the receiving end of this quite frankly just frustrating situation, i've changed my mind on it a bit ... See, i play League, i play fighting games, usually when something is very annoying to deal with, or only ABLE to be dealt with by very niche tactics that are much much more effort for one party than the other, then that would be something that we would call too strong, or perhaps "cheap" So how is it that when i ended up asking on just how you were supposed to deal with this abomination of an item, people would call me an unga bunga "Oh no i can't combat" while praising the balance of an item that makes you immune to combat, not temporarily, but for as long as you wear this, unless someone EMPs you? Really strange, truly. So, let's talk about it. What do you think about the Reactive Armor? Think it's fun? Think it's terrible?
  2. Tried out the Power Armor thingy, can't say i really enjoy the Power Fist, but i can definitely see how it can be very very fun with the gloves in maintenance tunnels. Keep adding stuff as they come into mind, doing things like this can be very fun, same reason that i enjoy bundle boxes as much as i do.
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