chechico
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Everything posted by chechico
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Will it be pbp or via roll20 Also if you ge a group of rookies I could recommend d20 future as the system to use from the 3.5 era as that game could easily imitate the SS13 feeling. For a more fantastic feeling I've found 4e and 3.5 to be extremely fun
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Best idea ever! ROCKS FOR ALL! When hacked you can get stones (larger rocks.) and when emaged you get boulders (useless if you don't hack the machine to throw it's produce at random if so a 3x3 rock moves in the direction wrecking anyone on its path)
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Medbay needs a bat named Dr.Acula
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Maybe a small ability the drone can use that pings the AI "[Drone 879] uses it's alarm" and it can jump to the drone
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Thanks Bone. Now. I believe that the best solution for nations it to give an optional crew victory condition. Like building a escape shuttle wich would need cooperation from all departments (cargo gets the resources. Science the computer boards and maybe the special ground/wall reinforcement, Engineering builds it and it's too big to be built in the station so they'd have to space walk. Medical department keeps everyone healthy an alive and security keeps would be saboteurs in check) This way we have two options. A cost expensive solution that takes a while as you trust the other nations not to try to eff you over OR go for the flags and look out for number 1
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Name: Kiani Kiraj Age: 17 Gender: Female Race: Tajaran Blood Type: O- General Occupational Role(s): Civilian corps Biography: Born in a human settlement, Kiani grew up being a third class citizen in her own planet. She left to one of the space colonies as the dreams and promises of space life are better than just dying on the street to be forgotten. She now lives within a Tajaran community in a place where there is almost no room or resources for everyone. The promises of a trade station are great. A chance to learn a profession and make herself useful in exchange for monetary reward (And the occasional piece of “treasure” found lying around) too good to pass around Qualifications: Willing to help. Willing to learn Employment Records: Part timer. Has volunteered to help as a miner, a nurse and a general repairer. Don’t assign her to botanic everything she grows dies Security Records: Seems to have a penchant to “find” guns and turn them back. Once aimed an unloaded syringe gun at a chemist (Later claimed that she was trying to turn the syringe gun back but no one was paying attention) Once helped protect a shift chief engineer after a syndicate agent stunned him Medical Records: Got caught in an explosion. Both legs are prosthetics Personnel Photo (Appearance text): Black furred Tajaran. She is short even for Tajarans (Even if she gained a couple of inches after the prosthetics were added) Commendations [only to be added by admin]: Reprimands [only to be added by admin]: Other Notes:
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Another chucklehead that plays some spotlight heavy role and gets all the karma, stepping down from their pedestal on high to put the low karma commoners in their place. I got enough karma to unlock slime people while I was only playing the geneticist, and they spend the majority of their time shut away in their lab, really not in the spotlight. It's not what you play, it's how you play it... and I've never played anything like a nutjob. I have gathered a lot of karma playing as assistant just going around the station and trying to bevhelpful
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Another possible solution for nations is to make a multi department objective like building a escape shuttle and leaving. They would need resources from cargonia, parts from RnD, is a large construction so it must be built outside the station so the engineers would space walk. Accidents will happen and medbay is always needed, security to keep the shuttle construction area safe and comandistan to coordinate the efforts or something like that. Also some crewmembers (probably filthy traitors) could have the objective to twart those efforts
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I would probably try it at least twice
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A proposition to un-nerf IPCs and add Robotics fun
chechico replied to Midaychi's topic in Suggestions
Even beyond that. Turn crewmembers into IPCs via MMIs -
Make him able to switch from different color designs and soray paint those vehicles. You want flames on your ripley? Here it goes
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Players should be punished for declining anesthesia.
chechico replied to esven's topic in Suggestions
I will agree with clark. I have had great fun playing a patient in a "no time to lose an alien has jumped on her face and it was not Lamar" situation before and had a couple of great moments with the surgeon, assistant nurse and psychiatrist -
Hello I am kind of new here and I have found that the community is pretty helpful and friendly, remember that F1 lets you ask questions to the mentors that are online who (in my experience) are quick to answer and give a hand
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Visual Surgery Cues or Operating computer status
chechico replied to Midaychi's topic in Suggestions
At the end he could be helped, got closed, cryod and when he came back to surgery he got fixed -
That would be ignoring the fact that training someone is expensive (specially those in high specialization possitions) and the old clones are a good source of synthmeat or for experimentation (And is my head-canon to justify being able to play the same character after a round where they get cut into pieces, brain stolen and deepfried and then turned into a burger with other body parts as condiments or something)
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Hope we get to play more rounds together I am usually with my civilian/law/HOP Sac, Science/robo Sarah and Surgeon/nurse Isabella
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Visual Surgery Cues or Operating computer status
chechico replied to Midaychi's topic in Suggestions
Why not just add the info to the surgery computer/vital trackers? -
I work under the assumption that NT has a database with the cloning info for their crew members somewere in central and they will of course clone them if they die in a way that stops them from being recoverable (For a small fee of course) The grateful crewmembers of course will work to repay the medical costs of the procedual. And those who survive the rounds gets their standard medical checks (wich ends with them being again scanned/preclonned and the older clone becomes synthmeat)
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Removing Deep Fryer and Cereal Maker and Icecram rework
chechico replied to Tramziller's topic in Suggestions
Not only chefs I've had at least one game where someone jumps over the table, breaks into the kitchen and fries/cereals the chef's stuff -
I'd play tajaran so hard >.
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How about we make "combos" so you can build a race + magistrate for more than the cost than any single one but cheaper than both together. We can make packages too like a "security package" ->Customs + Blueshield
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I give my karma out at the end of the round to a random person if there is no one to really give it to, no reason to let the karma waste. If I don't have someone to give karma to I try to give it to the AI
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Oh man. Those two rounds. Specially the survivors in the mining station were awesome And yes that qm was a bit... Problematic. Him going SSD was the best thung that could happen to cargo that shift. I hope we get to see each other again in game soon
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Hi there everyone. I have recently joined this server (and game) and it has been a pretty amazing experience (Sans a couple of ultra effective traitors having me as their target and me being quite trustful of them walking into their traps like a lamb to slaughter ) Thanks for being so nice to me in my games and if you ever see me around as one of my two characters (Sac-Nicte Ek Balam and Sarah Sander) Fun fact: Sac-Nicte means white flower. Ek Balam means Star jaguar