Jump to content

Viz

Members
  • Posts

    530
  • Joined

  • Last visited

  • Days Won

    29

Everything posted by Viz

  1. desolation
  2. I can only imagine the amount of cheese one could achieve with this by taping advance release lube bombs and such to borgs.
  3. Sucklet detected
  4. I hate botany so much it's unreal
  5. Yooo these are sick Kikeri looks really cool
  6. They are nice doodles though.
  7. That's what we're doing with our meta and delta anyway. AsteroidStation my beloved, I've always thought it was cool as hell. Said that on discord months ago. I'd love to see that here.
  8. Getting adminfreeze done is a fucking pain not gonna lie.
  9. bri'ishgum what will he do
  10. Copper is a pure dispenser chem and metal is everywhere however
  11. Smh wrong eye color for Fio :p
  12. Okay that's a really complex fix to a non-issue. Others have said most things I've already wanted to about antags. Perma inmates who spam comms can have their headsets taken. Bridge hobos can be silenced with the press of a single button. Not being able to follow comms is a problem for new players, but becomes less so with experience. Otherwise noone could play Captain. Mostly I'm just not convinced about the issue itself being an issue, which makes the 'solution' that much less appealing.
  13. Celise is very cute I love her. Both the old and new standard Jades are drippin. Styles looks operator as fuck lmao.
  14. As Spark said, it's mostly the instant stuns. We as a server are supposed to be moving away from a stun-based combat, so replacing it with stamina damage would probably be better, and allow people to fight back. They also sorta have no way of dealing with mechs. Also, xenos shouldn't gib you, just break your chest and kill you. Terror spiders have shown us with great clarity that you don't need to permakill people to make them play the antag. And with our current pop that shit gets SNATCHED UP by ghosts.
  15. So the nerf that ice splashing desperately needs?
  16. What it says on the tin. Xenobiology as a subdepartment is valuable when it wants to be, creating many quite unique and useful things, but at the same time, it is not really related to anything else going on in science. What follows is that there's a certain subset of xenobiology mains who refuse to do R&D, and scientists who have no care for Xenobiology. This causes some friction, because there can be too many people who wanted to be a xenobiologist but did not get to, or - especially on low pop - the only active scientists might not be interested in R&D. By splitting xenobio off (two slots?) and reducing science slots, a lot of this could be avoided. It becomes more clear what isn't being done for latejoiners, as well. Also reduces Scientists' powergaming potential by making it harder to access every single part of the research department with just one ID.
  17. you can now grug stomp
  18. Not even the admins care now, huh. Nine.
  19. Another one of those. It was fun listening to perma inmates dying to grilles..
  20. I do like turning random unused maint areas into bars and such. This one was cool because my character's kind of industrial-themed so the pipes really added to the atmosphere.
  21. The chiki picture is an eternal classic.
  22. Because the former is used to excuse rule breaking behavior, while the latter allows players to play a relatively complex to get round start role. Granted I think cyborg is easy enough to get, I almost always can play borg if I want to.
  23. That's called atmospheric technician, sir.
  24. HERE'S YOUR SHUTTLE BRO... Project PENCIL turned project GLIZZY in anticipation of a rod.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use