zwan1990
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Everything posted by zwan1990
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With a lack of a thread for our puppers lets make one here. Ill go first. Came home after work to this and couldnt be angry.
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That sucks to hear I personally never experienced elitism regarding the role and found it to be very helpful in learning a department. But I can see how it can fall into elitism. Mentors and admins to be able to get the role sounds good. So that new players can get to go to someone and learn more from a department in away that is a bit more personal than ahelps.
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So usually when a person is new to a department they want to learn problem is people are usually busy with their role. What about command rd,cmo etc. Usually busy with command duties and chaos. So my suggestion is senior roles that timelocked on each department. Their main role is to teach new players. Make them antag locked if needed. I saw this on another server and it works pretty neat.
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Reach the highest number without an admin posting
zwan1990 replied to Mrs Dobbins's topic in Civilian's Days
Five charred atmosians. -
Many moons ago. I was playing as Root the Diona. Aliester comes up asking for some blood. I think nothing of it not wanting to be dragged into maintenance by a vampire, surprisingly he pulls out a syringe, drags some blood. Long story short later on I found Aliester with different body parts of each species. Diona left arm, human head, monkey torso, vox left foot etc. A funny but horrible abomination he was.
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Moving the compact sniper rifle from 16 TC to 12 TC
zwan1990 replied to PROBABLYJAY's topic in Suggestions
Do note that they can come from a null crate , but I do agree they should have printable ammo or be at a lower price with the option of buying ammo. -
With support going out for internet explorer do you think it will affect paradise and if so how so?
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What I'm suggesting: You can spawn blob tiles by clicking away from your camera (center area). Possibly make it that you can do the same with factories, nodes etc. so that you click on blob factory and then on a tile that will allow it, if not allowed it can cancel the action with a possible text message for the overmind stating it was cancelled. It should be easy I think to code in I think. Why I'm suggesting this: Quality of life change really. Makes it less stressful to play overmind. Please feel free to state any other suggestions down here.
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Step 1 Get iron place in syringe Step 2 Inject into plant Step 3 ....? Step 4 profit
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Well the idea was that it has one use in terms of abuse and also that it doesn't work from z levels in regards to abuse from lavaland. It being a librarian only item links it to well the librarian. In terms of the name it can be changed towards something other than "Death Note" to avoid an anime reference.
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Exclusive tot item to librarian. Maybe one use or multiple. Person whos name you write in there gets an heart attack. Gives a bit of variety to assassination's. Does not work past z levels. I think heart attacks are easily treated in game. Thoughts?
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So thralling someone as a vampire is usually seems like a extremely niche (hardly gets done) or meme skill at this point. My suggestion is would to decrease the amount needed to +-200 blood. Maybe with a nerf to misting of +-80 blood. I have spoken to many people on dchat regarding the thralling change and have received a positive reception. Why do so? It will allow rounds to be more interesting in terms of variety. It will change the meta of vampires being found out and misting, shadow stepping all over and sec following suit till the vampire is exhausted of recourses and sec is dead and ERT is called. Please add your thoughts about this.
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AOE glare like vampires that doesnt affect thralls or other slings?
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Since this PR has been added slings have gone down to a 5% -10% (I guess I personally have never seen them ascend since the PR) win ratio. Do you think the PR should be reverted or other changes must happen? What are your thoughts. Ill add some ideas as I think of them. I have seen rounds be murderbone sec, ERT be called by command and them lose over and over. Maybe the duration of thralling someone lowered or even the cooldown be brought down? This will allow then to have a faster playstyle and encourage the round to be quick.
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Finding a smugglers coffin gives an option of the body being found which is nice. Versus spacing someone were the body hardly gets found or gibbing or decapping bodies which seems to be the meta right now. With it being a possible coroner only item, most good sec players if the coroner is suspected can just ask an engineer or grab a t scanner themselves and scan the room or areas the coroner has been in. I don't think its an overpowered item. Just something new to add.
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Can increase the TC for it as well. Balancing wise not my thing but an idea for a interesting new item. Coding wise I don't think it will be hard to implement. There is also no need for a sprite or maybe if you wanna differentiate you can give it another color of the current coffins. Can be class C or higher.
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So hiding bodies can be an annoyance and short of spacing or gibbing a body almost certain to be found. So what about a smugglers coffin. By purchase you get a beacon that is able to drop it. Can place bodies items etc. in it. Can be placed under a tile like smugglers satchel. costs 4 tc. Maybe a coroner exclusive item? Thoughts?