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Everything posted by DevL
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DevL replied to Mrs Dobbins's topic in Civilian's Days
1 Strategic launch targeted at Sirryan's computer -
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DevL replied to Mrs Dobbins's topic in Civilian's Days
10 SM Shards delaming -
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DevL replied to Mrs Dobbins's topic in Civilian's Days
2 double takes because WHEN DID YOU BECOME A COMMUNITY MANAGER! -
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DevL replied to Mrs Dobbins's topic in Civilian's Days
Eleven hundred hours of my life. No regerts. -
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DevL replied to Mrs Dobbins's topic in Civilian's Days
1 -
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DevL replied to Mrs Dobbins's topic in Civilian's Days
I guess were just ignoring woje's fuck up... And I can't come up with anything clever for fourteen. -
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DevL replied to Mrs Dobbins's topic in Civilian's Days
All the green eggs and ham got ate-ten so none for me. How sad. -
On topic C I see where people are coming from, no one should willy nilly be like "Huh yea, you know, fuck my freedom and all, make me a tin can please." (although insane characters are allowed but you aren't allowed to use them as a excuse to break rules) but theres also of course the balance implications, especially when we have a thread where Necaladun gave the all clear for borgs to valid hunt. It's understandable that some players really just want to play borg and enjoy it, but those players number few and if they really want to they can still just cryo and spawn as a posi brain. I don't think we should allow IC borgings. Maybe to make up for it however we change the implant SOP to be that robotics is the first place you go for implants, as well as giving the RD more control over allowing what types of implants (Even though they can already veto basically anything they want, unless ordered by the captain). Maybe make it so implants, like borgings currently, require a written forum signed by the Robo, The person who wants the implant(s), and the RD/Acting RD/Captain in that order if the former is un-available. But have combat implants and the like require HoS approval (as they currently do)
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DevL replied to Mrs Dobbins's topic in Civilian's Days
Holy six you guys eat alot -
I'm sure someone has more/better screen shots but hey, tesla turtle by the mad lads @Charliminator and Sizzle (not sure what his forum user is)
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Theres actually one in the bar and another in the arcade, and both can be un-wrenched and moved. I still entirely agree with what's said here however, as its just chess and then card games that are honestly quite hard to play. Also on another note, ish, a fun project you can do is setup a giant chess board using statues. Assistants (sand) for pawns Captain and HoS for king and queen (HoS is obv the queen, especially if someone like bublegum CE For knights Borgs for rooks RD's for bishops And then you can just use a labeler for the sides, or colorium if you've got time. Could also use science statues versus engi statues, like the nuke statue and tesla statues to pit departments against each other, lots of fun to be had!
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DevL replied to Mrs Dobbins's topic in Civilian's Days
1 more person to add to my shit love and peace list <3 ;) -
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DevL replied to Mrs Dobbins's topic in Civilian's Days
7 more sins to commit -
I think that if we got a number of people in our community who know about mapping/general game level design, as well as a few maints/heads, then the general idea of a paradise specific map could start to be formed, kind of like how Fulpstation has their helios, Bay has their torch, Goon has their... Whatever the fuck goon is. After that idea is formed and generally agreed upon, a small group of people could probably start on the base work for it, getting it to a state similar to what delta, meta, etc is here currently. That being said there's no telling how long that would take, other than that it would be a very, very long time. I would LOVE a nice new fresh look, but... Theres a number of just... Holes in it... (yes I know we can change this but at what point do we just cut our losses) Maints aren't much better than meta, if anything I would say they're actually worse (yes I know we can change this but at what point do we just cut our losses) Engineering is horribly setup (yes I know we can change this but at what point do we just cut our losses) Eclipse as a whole seems to be a generally outdated map, with blocky, empty rooms (yes I know we can change this but at what point do we just cut our losses) The paint scheme is more chaotic than my cat when hes high and has catnip (yes I know we can change this but at what point do we just cut our losses) and more. If you want to try, you can probably fix all the issues (keep in mind you'll have to re-pipe alot of shit to) but you already have AA's objection, and everyone else is kind of meh on it.. I would enjoy something like cere's or mix it up a bit even with a planet side map/moon base style thing like iceb- *dies* but I'm not really confident in my ability to map so, oh well. Anyways that's just a random dudes 2 cents.
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DevL replied to Mrs Dobbins's topic in Civilian's Days
3 Deja vu, I've been at this number before -
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DevL replied to Mrs Dobbins's topic in Civilian's Days
9 pints of coffee ice cream to keep this going. -
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DevL replied to Mrs Dobbins's topic in Civilian's Days
5 is odd but tolerable. :) -
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DevL replied to Mrs Dobbins's topic in Civilian's Days
2 But it always regains it, look at the post dates -
Nope. Taping "Kick me" to BEEP now. True chaotic evil.
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DevL replied to Mrs Dobbins's topic in Civilian's Days
Life is pain. Two. -
From science SOP, me and @Woje had a FUN time with that last one especially, HoS wanting all officers implanted on blue or some shit iirc. This basically covers all bases, as there's really no definition of a cybernetic implant. All the problems here still stand however, as it just takes 1 robo with a heart for greytiders to give them all toolset and welding implants with no repercussions, because ("wELl yOU NevER sAID NO"), or a robo with... Idk, to give all of sec CNS, Anti Drop, Toolsets, Surgical sets, welding, sec hud, etc.