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Basically make botany a part of science AND service. Similar to how Genetics is part of both Medbay AND Science. The only actual changes would be on the manifest, botany headsets have science and service comms, and the RD gains access to botany. The reasons for changing this would be basically that botany plays a major role in maxing RnD (Death nettles, gaia, glowshrooms) and also isn't exactly a bunch of traditional farmers/gardeners but rather a bunch of people who study and mutate plants for medicinal, nutritional, and scientific purposes.

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https://www.paradisestation.org/forum/topic/11644-make-botany-a-dual-department/
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Posted (edited)

Not really. They're seperate entities, but the Kitchen is a heavily reliant parasite. Kitchen adds nothing to Hydro yet Kitchen is vital to the rest of the crew and heavily dependant on competant/active botanists.

 

Honestly, I'd like to see the two entities merged into one, with the botanists reporting to the Chef, and freezer access restricted to the Chef so he can still murder dudes without anyone noticing. Then the freezer could be placed in between the kitchen and bar; so the Bartender could actually get some produce from hydro.

Like, many of the fruits and berries have zero or a single recipe attached to them for the Kitchen; but the Bartender might have several recipes that he never uses.

Bartender's booze dispenser and soda fountain gives him a wide variety of stuff, but he could make some specialised or just plain cool drinks without ever having to bother chemistry or mining.

Hydro can make radium, liquid uranium and even neurotoxin. That's not even mentioning the bottler or the other cosmetic things they can grow/make which the bartender can use to brighten the place up. Wood, Carpet, grass. Fancy tables, poker tables, easels...

 

I've forgotten what point I was trying to make.

 

Oh, right. Science and Hydroponics have a good relationship if they're both staffed by competent people. Science only needs 1-2 samples of each of the things and then they never need anything from Hydro ever again, and putting them under two heads like they are with genetics won't really add to that or change the way they do their jobs. Botanists will still make weed and wood for the crew, belts and holsters for sec, feed the chef (or distribute fruit/corn if the chef is absent/shit) and do their own horrible, questionable experiments with the equipment that science will or won't give them.

 

(tl;dr i'd be happier if the bar/kitchen hydro mapping would be changed to make them work more closely together as opposed to pulling hydro away from the service department by splitting them with the RD)

Edited by Streaky Haddock
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