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Posted (edited)
11 hours ago, Brobotnick said:

Seconded.

All access RFID chip too with a max sensor implant tied to the CMO's PDA.

You already can give Runtime/Any Pet who can wear a collar access of any type if you put and ID with whatever access you want them to have into a collar and then on the pet. Having a collar on will also give an alert when they have been vandalized/killed.


The problem with doing hats for pets is you'd need to re-position/edit hats for each pet and you'd need sprites for their normal sprite, sitting and dead sprite. I'm not sure if there's a better way to do it (Can you reposition sprites via code?) but I could re-position some sprites if someone was willing to code it. If someone is willing to code it then it'd probably be nice to have a list of hats that people would be most interested in having.

Edited by FoS
Posted
15 hours ago, FoS said:

The problem with doing hats for pets is you'd need to re-position/edit hats for each pet and you'd need sprites for their normal sprite, sitting and dead sprite. I'm not sure if there's a better way to do it

Dead sprites can be avoided all together by simply making hats fall off a dead pet.

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