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Flaming shots!


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Just a simple idea - when a drink has sufficient alcohol content (>35%?), it can be set on fire, which consumes some specific quantity of alcohol per second (making it disappear from the drink). Flaming shots would be able to be drunk, and would be awesome for the bartender. :D

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the only problem with this is that most "alchoholic" drinks dont actually contain the chemical ethanol (which is alchohol)

the drinks are coding wise entirely difrent substances then ethanol-alchohol and thus "dont contain it"

 

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the only problem with this is that most "alchoholic" drinks dont actually contain the chemical ethanol (which is alchohol)

the drinks are coding wise entirely difrent substances then ethanol-alchohol and thus "dont contain it"

 

That could be solved by assigning a variable to each drink, which corresponds to each drink's alcohol content. So ethanol (pure) would have a value of 100, then vodka, whisky etc. would be 40, and so on. Though I guess for now it is kinda difficult to implement.

 

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Seems like OP's intention is to make flaming drinks as a cool cosmetic effect. Mabye a couple of flaming drinks could be added, or a few existing drinks could have a "flaming" version one could light up?

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