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Posted (edited)
5 hours ago, Pokebro2000 said:

If I had any idea how to use BYOND for mapping, I would try my hand at this. Would love to have a large variety of possible gateway stuff.

You'll need a fresh copy of paracode for it. Open paradise.dme, this will bring up the dreammaker. Compile, and then look for "map_files". The gateway missions are at "randomzlevels". Opening the .dmm files will pop up the mapeditor. I've never tried to seriously do anything with the mapeditor, so I don't know what-everything you have to keep in mind while tinkering with the maps, but it sure is fun to play around with them, at least.

Edited by Regular Joe
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Posted

tg station already has a few additional maps like the arctic station. This would be a nice feature since it would bring a nice use for the many wintercoats you can have as mostly cosmetics. Doesn't make much sense that we'd wear wintercoats aboard a space station other than to look like a clown. I'm not sure how the lavaland was added but if the code was mostly compiled from tg it shouldn't be that hard to get it on para, not a coder tho so what do I know.

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