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Posted

Have you ever wanted to make ghosts super salty? have you ever wanted to see the station fall into complete ruin within 30 minutes of starting? Do you truly wish to see grey tide station wide? well I have a solution for all these problems. with the basic concept being that there is a sever lack of security and weapons for the station, not allowing NT to send a dedicated force, leaving the station with a blueshield alone to guard command. The good news(for nanotrasen) they have given all crew the right to hunt valid targets (valid hunt). and while this would be a usual beatdown for the crew, there is good reason for it, since NT Statistics have predicted that over 25 percent of the crew is an EOC. In the face of such overwhelming odds NT has bluespaced dropped tons of crates of spears, axes, crossbows, holy claymores, bolas, and a large amount of other weaponry so that the station can truly see that the grey tide reigns supreme.

 

Why would we do this god awful game mode? :your choice! it could be to silence valid hunters, prove valid hunters right, allow the station to turn into a massive brawl, and just add a level of bloodshed never seen by the station before, as soon as people make the vote.

 

The antags chosen will purely be solo non conversion antags, vamps, clings, traitors, maybe a wizard or something. So the antags must complete their objectives while the crew must grey tide all the antags to death with pure show of numbers.

 

not sure if antag murderboning should be allowed, but it seems like its an inevitability so maybe drop all the weapons off in equal amounts around the station.

 

I am not sure if its a good idea to have fire arms be a part of this game mod, so really its up to discretion. Guns across the entirety of the crew would allow for some more combat and would make sure that antags try to be stealthy and manipulative rather than just rampage against a lesser armed crew

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https://www.paradisestation.org/forum/topic/19542-the-hunt-begins-mass-antag-event/
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Posted

I don't feel that having a round where all antags are valid will end particularly well--especially if it's actively encouraged. Guns or not, the crew will basically wipe away any and every antagonist. Look no further than when shadowlings are about to ascend or cultists are about to summon and the flood gates are opened--everyone, their mother and their mother's great grandmother typically all jump up to eviscerate the threats if they can find them. 

We have enough problems dealing with valid hunters as is, and it's not something we wish to give incentive to. 

Posted

As someone who has planned and run successful events I can honestly say this is a bad idea.

Events don't have to be fun for absolutely everyone but they do have to offer the opportunity for fun to everyone. As Gaty stated above, this event will produce salt, encourage bad behavior, and only really provide fun for the few who mindlessly focus on combat.

No dice sir. Try a different idea.

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