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Posted (edited)

 

So, recently I've come across the realisation that 90% of the work involved in most atmos alterations/repairs, is that you have to deconstruct a wall or a machine to place a pipe underneath it. So my proposal is to have an item that will squeeze pipes under walls/objects, without having to deconstruct them first. This should be easier for straight pipes (waste and atmos), though if I can get it working it should be able to be extended to electrical cable too.

 

I haven't even begun to look at the code for it, but I wondered how useful you Engineers / Atmosians would find this?

 

EDIT - renamed title to better reflect how it works.

 

Edited by Guest
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https://www.paradisestation.org/forum/topic/1968-new-feature-laying-pipes-through-walls/
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Posted

 

HAHA! YES! Repairing pipes...well...lets just say its something I never even attempt. While yer at it, could you up the range and allow for several different blink settings on the T-ray?

 

I could make an advanced T-Ray scanner, which has a greater range. Maybe make it a R&D or limited stock item.

 

Posted

This would certainly be useful, because by the time I start fixing piping after an explosion, engineers have usually gone ahead and just built walls everywhere without replacing the pipes. It's difficult enough not having a real reference to where pipes were before without that.

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