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Posted

So here something to talk about the current ipc are in state where we are able to take two hits of emp and also we do also do not worry about blood as we have somehow do not leak oil anymore.

I wonder if other people think we should be more fragile again or we need to be more fragile but have upgrades we can get from robotics to improve us. 
 

Or you think the current ipc is fine and we should keep it this way please say why as I in all honesty think we become to human.

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https://www.paradisestation.org/forum/topic/20733-ipc-are-in-a-odd-state/
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Posted

If anything IPCs are too weak still. +50% damage, of both kinds, is kind of insane considering they still got old crit. I'd honestly say they should probably at least stay conscious in crit, even if still instantly incapacitated.

They're still not like humans at all. Most chemicals have no effect on them, beneficial or not, they don't need to eat, but instead drain power from the grid, they're also super easy to fix with basic tools, and don't get internal damage except for their chest, but get delimbed easily.

Posted

Part of the fun off IPC is that they are very weak but able to be quickly fixed. 
I just fear they are becomming to generic and lose all their special traits like what happend with dionas and making them stronger is in reality less fun in my opinion.

I am not to sure how we should deal with crit on ipcs as it is kinda a tough having ipcs able to move while in crit doesnt make a lot of sense as their system should be very damaged that makes it from a rp sense the best thing. In a game sense it is very annoying when you can easily be fixed if someone knows what to do or dont have the tools and then get dragged to medbay.

Then the power and chems thing yes it has its ups sides and down side on of the mayor things ipcs are indeed very special which i and you forgotten to say is they are immume to rad damage. I think this make them more balanced and it is a part I like I think more specialised implants for each race would be interesting no matter the race and would be interesting to see how it works out but that is a different topic.

I think our opinions different in the sense I think a weak combat race is fun and can be interesting and you think all races needs to be able to fight and not be a papersheet but that is the fun of ipcs you have to avoid combat at all cost.

Posted

Oil was a change literally made to make them closer to humans. It was awful to deal with in practice and added very little. 

As for EMPs, while I generally agreed that IPCs are hard mode and are best that way... being one shot obliterated by a shitty revenant or an abductor giving out free EMP glands was a bit much to me. 

IPCs on Paradise are in a good state, all things considered, and don't really need more changes for the time being, nerfs or buffs. Give thought to some of the other races that are truly human+.

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