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Clowns/Mimes as a type of person rather than a job.


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Theres a whole planet where mimes and clowns once lived in not-so-harmony. Each with their own unique cultural tradition and technologies. Geneticists have even identified the clown and mime genes, clumsiness and muteness respectively.

 

Is someone a Clown/Mime *only* because they wear the costume? I don't believe so, its more like an ethnicity than a job.

 

This leads to a disturbing realization: Nanotrasen hires refuge Clowns/Mimes to play up a stereotype for entertainment purposes!

:-O

 

So here is my suggestion, make Clown/Mime selectable as a "species". Redesign the previous roles to be more like "Entertainer", "Buffoon", "Magician", etc.

 

I'm currently playing a character (Fortune McAllister) whose backstory involves being of Mimen ancestry but who doesn't always work as a professional Mime. While I can stick to the code of silence and wear the cloths, I still lack the innate abilities given only to professional mimes. I could obviously start the game as a Professional Mime then get a job change, but then I'm at the mercy of the HoP.

 

Edit:

I guess no one even wants to touch this idea, not even to shoot it down!

 

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