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Posted (edited)

Concept:
A gamemode/event USSP vs TSF Battle/skirmish with NT's SS13 caught in the middle

Story:
Nearby SS13 a battle/skirmish between the USSP and TSF has broken out and the losing party has fled in the direction of the NT station. They board the station in order to make a final stand and hopefully survive until the end. They have about 10 minutes to prepare their defenses after boarding and the crewmembers can make a choice to help, hinder, arrest, or quarantine their new guests. No ERT or communication with CentCom due to the military vessels jamming the connection to keep the losing party from calling for backup. 
 

The losing parties objective would be something along the lines of 
"You have lost the battle but still have a chance to survive. There are no reinforcements, defend yourselves to the last man and do not be taken prisoner by the (TSF/USSP). Nanotrasen may help or hurt. Do your best to get on their good side."

The pursuing party's objective would be similar to
"The battles end is at hand, those coward (TSF/USSP) Marines have fled to a Nanotrasen Station. Capture or kill every last one of them for the glory of the (TSF/USSP). Nanotrasen may or may not be helping them. Reward them for their aid or punish them for their treachery."

Coding:
Coding this could be easy or difficult, I do not know but I do know that there's code in game for USSP and TSF marines and commanders and weapons and uniforms. They could use the default loadouts they're given from that. I could see how this wouldn't be very fun to be in normal gamemode rotation but it could be fun as an admin choice event every once in a while. It could be a midround event similar to how the traders show up occasionally.

Why:
While the game is more focused on the goings on of NT and its conflict with the Syndicate, my experience of playing on Paradise station there's very little interaction with USSP soldiers or diplomats and I think its a waste. A gamemode/event like this would tie in more roleplaying with the USSP and TSF while also giving a fresh new event/gamemode for people to have fun with. It would also give more access to situations where people can roleplay their characters allegiance/loyalty to NT, the USSP, and TSF. It would also help flesh out the conflict between the TSF and USSP more in such a way that people "feel" its effect on the known universe by experiencing the (possible rare) conflict first hand.

(forgive me I am new to forums formatted like this and just noticed a specific thing for the event suggestions. I also dont know how to delete this one)

Edited by JayGnome
Link to comment
https://www.paradisestation.org/forum/topic/24853-gamemodespecial-event-idea/
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