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I've come up with an idea for an asthmatic disability.

 

Why this is a good idea:

Purely for roleplay. I don't see any other reason to it, but if someone wishes to not rush around and take a pace, they could probably use this.

It is also a disadvantage, and some people may want to roleplay with disadvantages (IE - wheelchairs). Not much else to say, but I do go in depth with mechanics.

 

How it works (mechanics):

When you have an asthma attack, something like this would appear:

You feel devoid of oxygen!

Asthma attacks may occur when you are doing things that require a lot of cardio.

 

Asthma attacks should occur when you are:

Getting attacked and running away (usually when your health level is around yellow-orange during the attack).

Chasing people around the station (Security members, for example, running after a criminal).

Running away from a threat (OH SHIT NUKE SQUAD).

Dragging heavy shit around for a long time (Dragging the mining drill around the outpost for a useless amount, like over the 5 minutes it takes for you to walk through).

 

Asthma attacks would usually go like:

Your chest begins to hurt you...

Your breathe pace quickens!

You feel like you're about to pass out!

 

Asthma attacks would occur over a 3 minute period. Each minute the next warning comes up, and by 3 and a half minutes, the asthma attack takes place.

 

During an asthma attack, there should be a gasping mechanic. When body scanned, you would appear to be suffocating. Perhaps the body scanner will notify the medical guy that you are experiencing an asthma attack?

Asthma attacks would be about as long as seizures, cause blurriness in the vision (The big white thing that fills your screen when your vision is damaged) (To simulate being about to pass out), and cause lung damage fixable with dexalin plus.

 

A new item would have to be added in, the Inhaler! Anyone with asthma spawns with this in one of their pockets, and it is fueled by dexalin (no need to code in an entire new chemical, but if you really want to, code in the medical steroid). It has ~30 uses, 5 units being taken during each inhale. When you want a refuel, just go to the chemist and get your inhaler filled. When having an asthma attack, there should be an option in the Object tab to "Inhale", but this should only work if the inhaler is in your reach or is in either pocket. Otherwise, you need an external source to do it for you (All they'd need to do is have the inhaler in hand, help intent, and then click on you).

 

Going through one of these attacks will result in fixable lung damage and you will not pass out.

 

After using the inhaler, the asthma attacks stop and if you stopped the attack before the half-way mark, you will not have any lung damage and the visual damage will go away QUICKER.

 

Oh yeah, and smoking would cause an instant asthma attack which would last longer and do waaay more damage, requiring more dexalin plus and visual damage will last even longer. The damage will also come quicker, and over the time of the attack get worse. This will leave permanent lung damage if you go through the entire attack, but you will likely pass out.

You would need a double-dose from inhalers during a smoking asthma attack.

 

Running around immediately after an attack will make them progressively worse, until they are as bad as smoking attacks (Three asthma attacks in a row, as in, running around in the time span of anything less than 3 minutes in between).

 

A new SE would need to be added (and possibly one removed) if you want to make genetics be able to cure asthma.

 

Link to comment
https://www.paradisestation.org/forum/topic/2503-asthma-disability/
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