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Posted

i think it would be interesting if there was one map where rather than serving aboard a nanotrasen ship, the crew is serving aboard a syndicate vessel. traitors would instead be nt spies, etc. this would mostly just be an aesthetic thing allowing for a different kinds of designs/expression or could be played up somewhat comedically to just show that they function/look almost the exact same but with a different coat of paint (think spy vs spy)

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https://www.paradisestation.org/forum/topic/26055-syndicate-station-map-idea/
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Posted

That's an interesting idea, but it would require a lot more work than just adding another station, everything from the newscasters to the AI's lawsets assume you're working for Nanotrasen, but if you code it I'm sure it would be really fun

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Posted

Could probably just take an existing map and change it up to make it more syndicate like. Add the syndicate logo to some different rooms and flooring. Instead of coding an entirely new map because that’s a huge workload. Could even add some unique syndicate stories to the newscaster or even unique objectives for NT spies and departmental goals but that’s also a bigger workload. 


It would be odd to see the transfer shuttle dock at CC. Would either have to make a syndicate CC or just make the crew transfer shuttle appear at the syndicate base like it does during hijack rounds. But that’s a minor thing and the rounds already over at that point so it wouldn’t really matter that much. 

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