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Posted

 

Before I continue, NO, I am not suggesting giving borgs super powers.

 

What I am suggesting, is a fix for mech suits with borgs in them. It's a capital idea, really, to put an MMI into a ripley, and let it help out, however this is littered with annoying problems, so to fix them, Super Borgs, Mech Suit sized borgs designed specifically to fill roles for big jobs.

 

Super Security Borg: this XL security Borg is designed to handle big situations, with extra modules such as a Riot Shield, and in red alert, a small capacity grenade launcher. The HoS can swipe their ID to unlock its blockade mode, allowing the Borg to bolt itself in place in a 3x2 size (rather than 2x2, and able to use a mounted flasher, and maybe a turret with non lethal stun rounds.

 

Super Engineering Borg: this XL Engineering Borg is ready for meteor rounds, with expanded construction capacity, bigger repair abilities, and rescue functions for spaced employees. CE can swipe their ID to unlock the Borg's workstation mode with auto lathe and proximity repair drones.

 

Super Medical Borg: This Borg is for high profile medical situations, with 2 sleeper pods on its back pack and the ability to quickly produce basic medicine on the fly and release it as a hypospray in small doses. It is fast and unfold an emergency stretcher with a patient computer in its chest for emergency surgeries, for the cost of a Cmo ID swipe.

 

Super service Borg: this super service machine is the definitive party assistant, able to dispense large quantities of food and drink, and has an unfolding mini-bar at the swipe of the bartender's ID for private office parties. The Service Borg can double as a cargo assistant, able to carry crates to different departments when there is no service to deliver normally.

 

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Posted

 

Ehhhh, all those certainly sound like Borgs with super powers, names included, slightly hypocritical there...

 

To be honest, I personally don't like the idea of AI-slaved mechs, it'll literally make the already rightly overpowered AI even more overpowered if it goes malf and one of these borgs are slaved to them.

 

With regards to MMIs in mechs, I think a good fix would be to allow close range interfacing with computers. With Ripleys in mind this fixes all the issues MMI ripleys have with cycling airlocks and using the mining shuttle, otherwise it takes an alert miner (Rare I know) to help the Mech out (Though I DID have a round as a miner where I assisted a MMI Ripley, we ended up basically mining the entire right side of the asteroid)

 

EDIT: Also what would these super mechs, in particular the engineering and Security Super mech do when the station is calm? You're saying these mechs fill in on the big jobs but those big jobs are rare and both borgs and players can fill them in easily. All it takes with a breach is a regular engie borg and a couple of engineers to seal and fix up any pipes, the borg is already effective enough at sealing up breaches. And the whole security barrier idea with the Super Sec borg sounds like everyone's worst nightmare if either the AI is malf or Security is shit.

 

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